12-31-2017, 04:41 AM
@madwiz you probably pirated it like everyone else with this white-screen issue. It's not a problem with the emulator. Atleast 20 people have had the same issue all because they are using the same bad version...
(12-31-2017, 04:41 AM)Asinine Wrote: [ -> ]@madwiz you probably pirated it like everyone else with this white-screen issue. It's not a problem with the emulator. Atleast 20 people have had the same issue all because they are using the same bad version...
(02-23-2018, 03:12 PM)Ani Wrote: [ -> ]What methods did you use to dump it
·W 0:05:19.517115 {rsx::thread} RSX: Attempting to sample a currently bound render target @ 0xc1d80000
·! 0:05:26.543576 {rsx::thread} RSX: VP not found in buffer!
·E 0:05:26.543626 {rsx::thread} RSX: Bad src2 reg type: 0
·E 0:05:26.543639 {rsx::thread} RSX: Bad src2 reg type: 0
·E 0:05:26.543645 {rsx::thread} RSX: Bad src2 reg type: 0
·E 0:05:26.543646 {rsx::thread} RSX: Bad src2 reg type: 0
·E 0:05:26.568670 {rsx::thread} RSX: ERROR: 0:213: '' : syntax error, unexpected DOT
ERROR: 1 compilation errors. No code generated.
·E 0:05:26.568796 {rsx::thread} RSX:
·F 0:05:26.603785 {rsx::thread} class std::runtime_error thrown: Failed to compile vertex shader
(in file Emu\RSX\VK\VKVertexProgram.cpp:350)
·! 0:05:26.606734 {VBlank Thread} Thread time: 0.000000s (2.086996Gc); Faults: 0 [rsx:0, spu:0];
·! 0:05:26.606749 {rsx::thread} Thread time: 205.375000s (859.152968Gc); Faults: 0 [rsx:0, spu:0];
·E 0:14:45.819604 {rsx::thread} HLE: Getting the real address failed. (addr=0x435a0664)
·E 0:14:45.819609 {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x435A0664, put=0xE7BAC
·E 0:14:45.829629 {rsx::thread} HLE: Getting the real address failed. (addr=0x435a0664)
·E 0:14:45.829633 {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x435A0664, put=0xE7BAC
(03-05-2018, 09:16 PM)Asinine Wrote: [ -> ]Use OpenGL and you wont get the fatal vertex shader error.
(03-22-2018, 07:10 PM)Heavenly Wrote: [ -> ]Hi guys
I need help with this error:
E {rsx::thread} RSX: dst index out of range: 25
E {rsx::thread} RSX: ERROR: 0:210: 'dst_reg25' : undeclared identifier
ERROR: 0:210: 'yw' : vector swizzle selection out of range
ERROR: 0:210: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
E {rsx::thread} RSX:
F {rsx::thread} class std::runtime_error thrown: Failed to compile vertex shader
(in file Emu\RSX\VK\VKVertexProgram.cpp:350)