11-30-2018, 10:38 AM
(11-25-2018, 09:36 PM)Bigbywolf93 Wrote: [ -> ]Good evening everyone,
Sorry If this is not the topic, I'm new and don't really know where to post it or if I do it right, but I have a "little" problem with the US version.
Everything is fine until the first gameplay time.
Then, the graphics gone crazy', everything became black (Even if I still barely see some character's layers), except for the weapon menu/map.
RPCS3 is updated, drivers too, I tried the game in Vulkan/ OpenGL, WCB on/off, every framerates available, and still nothing and no clue.
Too bad, the game looks awesome. My config should be good enough.
Here, as you can see => https://imgur.com/a/fTfqqNx
I give you the latest error I had in the Log too, don't know if this can help / is related.
Log : E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/STABLE/TIMING/PIPE010.TIM” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/EVENT/EID_0050_A0020/EID_0050_A0020.EFV” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/STABLE/EVENT/EID_0050_A0020/EID_0050_A0020.EFV” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/EVENT/EID_0050_A0020/EID_0050_A0020.EFP” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/STABLE/EVENT/EID_0050_A0020/EID_0050_A0020.EFP” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/EVENT/EID_0050_A0020/EVENT_FR.2DP” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/STABLE/EVENT/EID_0050_A0020/EVENT_FR.2DP” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/EVENT/EID_0050_A0020/EVENT_FR.2DV” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/STABLE/EVENT/EID_0050_A0020/EVENT_FR.2DV” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/EVENT/EID_0050_A0020/EVENT.2DP” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/STABLE/EVENT/EID_0050_A0020/EVENT.2DP” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/EVENT/EID_0050_A0020/EVENT.2DV” [1]
E {PPU[0x100000f] Thread (Func Thread) [0x04c61ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/MEDIA/STABLE/EVENT/EID_0050_A0020/EVENT.2DV” [1]
E {PPU[0x1000000] Thread (main_thread) [0x008f3cd4]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x1000002] Thread (CriThread) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000001] Thread (CriThread) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000003] Thread (CriThread) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000004] Thread (CriThread) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000005] Thread (CriThread) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000006] Thread (CriThread) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000008] Thread (CtDev) [0x008f3cd4]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x1000009] Thread (FileMan) [0x0073dbc8]} 'sys_timer_usleep' failed with 0x00000000 : 0 [1]
E {PPU[0x100000a] Thread (CContentMan) [0x008f3cd4]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x100000b] Thread (_gcm_intr_thread) [0x04c0833c]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x100000c] Thread (cgl::Thread) [0x00f7c3c0]} 'sys_timer_usleep' failed with 0x00000000 : 0 [1]
E {PPU[0x100000d] Thread (volume_clip) [0x008f3cd4]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x100000f] Thread (Func Thread) [0x0073dbc8]} 'sys_timer_usleep' failed with 0x00000000 : 0 [1]
E {PPU[0x1000010] Thread (Func Thread) [0x0073dbc8]} 'sys_timer_usleep' failed with 0x00000000 : 0 [1]
E {PPU[0x1000011] Thread (SpursHdlr1) [0x04c2b604]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x1000013] Thread (CriSr_ProcessServer) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000014] Thread (CriSr_SignalingServer) [0x007ee328]} 'sys_timer_usleep' failed with 0x00000000 : 0 [1]
E {PPU[0x1000015] Thread (_sys_mixerSurBusReq) [0x0089f584]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x1000016] Thread (_cellsurMixerMain) [0x008a2864]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x1000016] Thread (_cellsurMixerMain)} Stat: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x133698]
E {PPU[0x1000017] Thread (CAudioLib) [0x008f3cd4]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x1000019] Thread (CAchieveMan) [0x008f3cd4]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x1000007] Thread (CriThread) [0x007ea9e0]} 'sys_cond_wait' failed with 0x00000000 : 0 [1]
E {PPU[0x100001a] Thread (Main Task) [0x008f3cd4]} 'sys_event_queue_receive' failed with 0x00000000 : 0 [1]
E {PPU[0x1000012] Thread (SpursHdlr0) [0x04c2948c]} 'sys_spu_thread_group_join' failed with 0x00000000 : 0 [1]
E {PPU[0x100000e] Thread (cglu_render) [0x00f79604]} 'sys_timer_usleep' failed with 0x00000000 : 0 [1]
Too bad, the game looks really good.
Enable write color buffers
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