(04-11-2014, 12:26 AM)NekotekinaHito Wrote: [ -> ] (04-10-2014, 09:46 PM)mushroom Wrote: [ -> ]Games like FF XIII or GTA V will simply not work anyways without improving the RSX though (among other things).
How do you know that?
Tried both of them and the RSX debugger details the insufficiency; in short, the emulator is not ready yet (trust me, I have done this before).
(04-11-2014, 03:29 AM)mushroom Wrote: [ -> ]Tried both of them and the RSX debugger details the insufficiency; in short, the emulator is not ready yet (trust me, I have done this before).
You've tested GTA V on PS3 emulators before? How did that go?
(04-11-2014, 04:34 AM)derpf Wrote: [ -> ] (04-11-2014, 03:29 AM)mushroom Wrote: [ -> ]Tried both of them and the RSX debugger details the insufficiency; in short, the emulator is not ready yet (trust me, I have done this before).
You've tested GTA V on PS3 emulators before? How did that go?
I tested them both on RPCS3.
(04-03-2014, 09:21 PM)AlexAltea Wrote: [ -> ]Btw, I find out today that another developer is writing working on a recompiler for RPCS3 based on jitasm in his own fork (not public afaik).
nah, it's asmjit
but a bad choice if you want my opinion.
(04-15-2014, 11:36 AM)AlexAltea Wrote: [ -> ] (04-15-2014, 10:52 AM)hlide Wrote: [ -> ] (04-03-2014, 09:21 PM)AlexAltea Wrote: [ -> ]Btw, I find out today that another developer is writing working on a recompiler for RPCS3 based on jitasm in his own fork (not public afaik).
nah, it's asmjit but a bad choice if you want my opinion.
Well fuck. I read it wrong the first time he told me that.
Anyway, we may eventually replace it by Xbyak, at least that's whay DH and Nekotekina have in mind.
yes it's I who suggested for them to use xbyak instead :p
Maybe I'm last to see this (as a developer and follower of this stuff), but I never realized PS3 had an ARM microprocessor.
I know 4 does, but never knew 3 did.
(04-15-2014, 09:52 PM)mushroom Wrote: [ -> ]Maybe I'm last to see this (as a developer and follower of this stuff), but I never realized PS3 had an ARM microprocessor.
I know 4 does, but never knew 3 did.
It doesn't, the PPU uses PPC, and the SPU uses a custom ISA.
(04-16-2014, 05:09 AM)mushroom Wrote: [ -> ]http://www.electronista.com/articles/10/...until.fix/
Interesting. Only that article seems to say anything about ARM, but none of the sources do, and I cannot find anything else on the Internet talking about any PS3 ARM chip, so that's interesting. Just sayin'.