RageSt144Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685]
Started by RageSt144




4 posts in this topic
RageSt144
Member


0
7 posts 2 threads Joined: Apr 2018
08-07-2019, 01:25 AM -
#1
Tested with cfa1416d Alpha. 

Missing textures and models but goes ingameswith no problems and almost constant 60 fps.

LLVM Recompiler
ASMJIT Recompiler
Disable Vertex Cache
VSync
16x Anisitropic

[Image: ac091684dd79559478058b7980b1b169.png]

Missing Snake from Codec

[Image: 9a191fb220473430396dc9cf607f6146.jpg]

Missing water from the sea
RageSt144
Member


0
7 posts 2 threads Joined: Apr 2018
10-28-2019, 02:29 AM -
#2
Tested with 46d692d5 Alpha

LLVM Recompiler
Write Color Buffers
Disable Vertex Cache
VSync
16x Anisitropic


[Image: 298d1ee9c0e5960157d65faa305252b8.png]

Missing snake from codec is now visible.

[Image: 408a5f8fe5023141a0f237cfdf9590eb.jpg]

Missing water and rain are now showing.
RageSt144
Member


0
7 posts 2 threads Joined: Apr 2018
11-08-2019, 09:50 PM -
#3
Performance is regular overall, 40 to 60 fps sudden changes make it hard to play.
n1ghttrap
Member


0
10 posts 0 threads Joined: Nov 2019
01-09-2020, 08:20 PM -
#4
(11-08-2019, 09:50 PM)RageSt144 Wrote: Performance is regular overall, 40 to 60 fps sudden changes make it hard to play.
Specs, friend?
RageSt144
Member


0
7 posts 2 threads Joined: Apr 2018
01-25-2020, 05:48 PM -
#5
(01-09-2020, 08:20 PM)n1ghttrap Wrote:
(11-08-2019, 09:50 PM)RageSt144 Wrote: Performance is regular overall, 40 to 60 fps sudden changes make it hard to play.
Specs, friend?
Ryzen 2700x 
RTX 2070
16 GB RAM.


Forum Jump:


Users browsing this thread: 1 Guest(s)