Uncharted 2: Among Thieves [BCUS98123]
Started by StevenDaSun




13 posts in this topic
stride630
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0
40 posts 12 threads Joined: Oct 2017
07-25-2018, 12:34 PM -
#11
ingame
rpcs3-v0.0.5-7123-c5c0f68b_win64
Vulkan
PPU:LLVM
SPU:ASMJIT
Load automatic and manual selection
-libvdec.sprx
strict rendering mode
[Image: gvWBS6N.jpg]
This post was last modified: 07-26-2018, 03:18 PM by stride630.


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Asinine
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1,953 posts 79 threads Joined: Aug 2017
07-29-2018, 12:44 PM -
#12
I think we're going to leave this as intro until you can get past the opening sequence with the train.
stride630
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0
40 posts 12 threads Joined: Oct 2017
09-19-2018, 09:14 PM -
#13
(07-29-2018, 12:44 PM)Asinine Wrote: I think we're going to leave this as intro until you can get past the opening sequence with the train.

Just beat the first chapter, it still has issues with traps and when picking up a gun, drake can get stuck in the animation but taking cover against a wall can get you out of it. 

rpcs3-v0.0.5-7362-972de4c7_win64
Vulkan
PPU:LLVM
SPU:ASMJIT
Load automatic and manual selection
-libvdec.sprx
Strict Rendering Mode
Write Color Buffers


[Image: RLplk4q.jpg]


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ldczzyy
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33 posts 0 threads Joined: Jul 2020
10-16-2020, 06:48 AM -
#14
Was (finally)able to get upscaling working with the game updated to 1.09, wasn't working properly with version 1.0 at any resolution beyond original 720P
Barely able to get 30+fps at 4K with i9-10900K, and it has bugs and crashes frequently. Playable, but not very stable yet. Still, a huge improvement for me.



Took inspiration from this video that made me tried updating the game:

This post was last modified: 10-16-2020, 07:01 AM by ldczzyy.


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