Sound Shapes [NPEA00289]
Started by Ani




7 posts in this topic
Ani
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8
3,088 posts 75 threads Joined: Aug 2017
02-21-2016, 07:15 PM -
#1
rpcs3-v0.0.0.6-482-ga9180ce

OpenGL (Does NOT work with DX12, error as seen on issue 1482)
PPU Interpreter 1
SPU Interpreter 1 / SPU Recompiler ASMJit
XAudio2
W/R Buffers ON

LLE Modules:
cell_Fiber
cell_Sre
cell_SpursJq

With SPU Interpreter 1:








With SPU Recompiler ASMJIT:


Logs have a first run with SPU Interpreter 1 and then SPU Recompiler ASMJIT (Yes, I know the emulator should be closed in between tests but the outcome is the same)


Crashes with the error seen at issue #1485 @ https://github.com/RPCS3/rpcs3/issues/1485
Dante38490
Guest


 
04-21-2017, 10:45 PM -
#2
Move in Playable

Ani
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3,088 posts 75 threads Joined: Aug 2017
04-23-2017, 01:33 AM -
#3
Missing version / log
MaXF91
Guest


 
07-16-2017, 12:40 AM -
#4
hey! i did test the game and starts but when says "start" goes to black and freezes.

[Image: b341ea521c010deea375f7455de3e032.png]

if you notice well you can see that it freezes. also in the emu i get this:
"MEM: Access violation reading location 0xa11080"
ssshadow
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2,490 posts 63 threads Joined: Aug 2017
07-16-2017, 07:51 PM -
#5
Why is this thread in playable? No one proved it was working in master build with a log file. Maybe it doesn't actually work ^

Attach log file either way.
Ani
Administrator
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3,088 posts 75 threads Joined: Aug 2017
07-17-2017, 10:51 PM -
#6
It works, no idea what the settings are or if it regressed. Reznoire made a video recently though.
MaXF91
Guest


 
07-23-2017, 01:57 AM -
#7
yes annie, for that video is why i tested it, but doenst work to me...
Dante38490
Guest


 
07-23-2017, 04:42 AM -
#8
log, with last master build
Game perfectly works with 60 fps, no problem, is playable on master.
i have quited games after open first level, i don't understund why not works for you, post you log ?


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