ICO [NPUA80676]
Started by BlackDaemon




8 posts in this topic
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
01-09-2016, 01:09 AM -
#1
Tested on recent master build. Shows a few intros. Requires .edat decrypted, libSre and cellFiber LLE'd. I disabled SPU synchronization warnings, because log becomes useless due to huge size.
Code:
...
SPU: W {SPU[0x39] Thread (BP_MainCellSpursKernel2)[0x04014]} process_mfc_cmd: Sync channel 'BARRIER' ignored. (cmd=0xc0, lsa=0x0, ea=0x0, tag=0x1f, size=0x0)
...
E {PPU Thread[0x1] (main_thread)[0x003bcea4]} Exception: Stack overflow (size=0x8, align=0x4, SP=0x22416bf0, stack=*0xd0000000)
(in file Emu\Memory\vm.cpp:1084, in function vm::stack_push)
tambre
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01-09-2016, 06:21 PM -
#2
(01-09-2016, 01:09 AM)BlackDaemon Wrote: Tested on recent master build. Shows a few intros. Requires .edat decrypted, libSre and cellFiber LLE'd. I disabled SPU synchronization warnings, because log becomes useless due to huge size.
Code:
...
SPU: W {SPU[0x39] Thread (BP_MainCellSpursKernel2)[0x04014]} process_mfc_cmd: Sync channel 'BARRIER' ignored. (cmd=0xc0, lsa=0x0, ea=0x0, tag=0x1f, size=0x0)
...
E {PPU Thread[0x1] (main_thread)[0x003bcea4]} Exception: Stack overflow (size=0x8, align=0x4, SP=0x22416bf0, stack=*0xd0000000)
(in file Emu\Memory\vm.cpp:1084, in function vm::stack_push)

Should probably post the log.
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
01-09-2016, 06:27 PM -
#3
tambre, accidently forgot to attach archive with log, sorry Big Grin
morcy
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158 posts 38 threads Joined: Aug 2017
Wink  09-30-2017, 09:01 PM -
#4
RPCS3 v0.0.3-3-eb8af97 Alpha | HEAD        0.0.3-6298
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX
ingame 20~30 fps


Attached Files
.7z   ico.7z (Size: 301.61 KB / Downloads: 25)
Ani
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4,387 posts 106 threads Joined: Aug 2017
12-27-2017, 05:57 PM -
#5
Tagging for Ingame move eb8af97
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
morcy
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158 posts 38 threads Joined: Aug 2017
Wink  02-16-2018, 01:49 PM -
#6
RPCS3 v0.0.4-6422-95c6ac699 Alpha | HEAD
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads 
| 9.92 GiB RAM | AVX  gtx 1060
playable full 30 fps   1080p 


Attached Files
.7z   ico.7z (Size: 386.02 KB / Downloads: 10)
Asinine
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2,060 posts 83 threads Joined: Aug 2017
02-17-2018, 10:17 PM -
#7
36:00 is like .1fps doesn't look playable at all moving back to ingame
morcy
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158 posts 38 threads Joined: Aug 2017
02-17-2018, 11:10 PM -
#8
(02-17-2018, 10:17 PM)Asinine Wrote: 36:00 is like .1fps doesn't look playable at all moving back to ingame

i think that was a one time thing because the emu was lading some things for the first time for that big aria but if you go there for the second time that wont happen
fifazalata
Member


0
60 posts 6 threads Joined: Aug 2017
05-22-2018, 12:27 PM -
#9
Playable as of report here:
https://forums.rpcs3.net/thread-195250-p...#pid298306


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