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ICO [NPUA80676] - Printable Version

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+--- Thread: ICO [NPUA80676] (/showthread.php?tid=173906)



RE: ICO [NPUA80676] - BlackDaemon - 01-09-2016

Tested on recent master build. Shows a few intros. Requires .edat decrypted, libSre and cellFiber LLE'd. I disabled SPU synchronization warnings, because log becomes useless due to huge size.
Code:
...
SPU: W {SPU[0x39] Thread (BP_MainCellSpursKernel2)[0x04014]} process_mfc_cmd: Sync channel 'BARRIER' ignored. (cmd=0xc0, lsa=0x0, ea=0x0, tag=0x1f, size=0x0)
...
E {PPU Thread[0x1] (main_thread)[0x003bcea4]} Exception: Stack overflow (size=0x8, align=0x4, SP=0x22416bf0, stack=*0xd0000000)
(in file Emu\Memory\vm.cpp:1084, in function vm::stack_push)



RE: ICO [NPUA80676] - tambre - 01-09-2016

(01-09-2016, 01:09 AM)BlackDaemon Wrote: Tested on recent master build. Shows a few intros. Requires .edat decrypted, libSre and cellFiber LLE'd. I disabled SPU synchronization warnings, because log becomes useless due to huge size.
Code:
...
SPU: W {SPU[0x39] Thread (BP_MainCellSpursKernel2)[0x04014]} process_mfc_cmd: Sync channel 'BARRIER' ignored. (cmd=0xc0, lsa=0x0, ea=0x0, tag=0x1f, size=0x0)
...
E {PPU Thread[0x1] (main_thread)[0x003bcea4]} Exception: Stack overflow (size=0x8, align=0x4, SP=0x22416bf0, stack=*0xd0000000)
(in file Emu\Memory\vm.cpp:1084, in function vm::stack_push)

Should probably post the log.



RE: ICO [NPUA80676] - BlackDaemon - 01-09-2016

tambre, accidently forgot to attach archive with log, sorry Big Grin



RE: ICO [NPUA80676] - morcy - 09-30-2017

RPCS3 v0.0.3-3-eb8af97 Alpha | HEAD        0.0.3-6298
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX
ingame 20~30 fps



RE: ICO [NPUA80676] - Ani - 12-27-2017

Tagging for Ingame move eb8af97


RE: ICO [NPUA80676] - morcy - 02-16-2018

RPCS3 v0.0.4-6422-95c6ac699 Alpha | HEAD
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads 
| 9.92 GiB RAM | AVX  gtx 1060
playable full 30 fps   1080p 



RE: ICO [NPUA80676] - Asinine - 02-17-2018

36:00 is like .1fps doesn't look playable at all moving back to ingame


RE: ICO [NPUA80676] - morcy - 02-17-2018

(02-17-2018, 10:17 PM)Asinine Wrote: 36:00 is like .1fps doesn't look playable at all moving back to ingame

i think that was a one time thing because the emu was lading some things for the first time for that big aria but if you go there for the second time that wont happen


RE: ICO [NPUA80676] - fifazalata - 05-22-2018

Playable as of report here:
https://forums.rpcs3.net/thread-195250-post-298306.html#pid298306