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Blades of Time [BLES01395]
#1
Tested on recent master build. Shows some broken graphics on OGL renderer. Requires libSre and cellFiber LLE'd.
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#2
Shows logo using DX12 render on recent master build.
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#3
Shows loading screen and Konami logo on recent master build v0.0.1-8-60bd2fb.

Code:
F {SPU[0x91] Thread (FMOD)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
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#4
RPCS3 v0.0.5-6464-b61a69c87 Alpha | HEAD
Quote:·F 0:00:10.122565 {PPU[0x100000a] Thread (SaveLoadMgr) [0x00d12ae4]} MEM: Access violation reading location 0x0
[Image: od3M6RB.png]


Attached Files
.7z   RPCS3.7z (Size: 59.35 KB / Downloads: 4)
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#5
RPCS3 v0.0.5-7092-ac99fd764 Alpha | HEAD
Intel® Core™ i7-6700K CPU @ 4.00GHz | 4 Threads | 7.96 GiB RAM | AVX+ | TSX


Ingame.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 109.1 KB / Downloads: 3)
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#6
RPCS3 v0.0.9-9952-1dbb5422 Alpha

Playable.


Attached Files Thumbnail(s)
           

.rar   RPCS3BladesOfTime.rar (Size: 132.07 KB / Downloads: 0)
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