RPCS3 Forums
Blades of Time [BLES01395] - Printable Version

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+--- Thread: Blades of Time [BLES01395] (/showthread.php?tid=173850)



RE: Blades of Time [BLES01395] - BlackDaemon - 01-05-2016

Tested on recent master build. Shows some broken graphics on OGL renderer. Requires libSre and cellFiber LLE'd.



RE: Blades of Time [BLES01395] - BlackDaemon - 01-06-2016

Shows logo using DX12 render on recent master build.



RE: Blades of Time [BLES01395] - BlackDaemon - 01-25-2017

Shows loading screen and Konami logo on recent master build v0.0.1-8-60bd2fb.

Code:
F {SPU[0x91] Thread (FMOD)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx



RE: Blades of Time [BLES01395] - GrantKane - 02-27-2018

RPCS3 v0.0.5-6464-b61a69c87 Alpha | HEAD
Quote:·F 0:00:10.122565 {PPU[0x100000a] Thread (SaveLoadMgr) [0x00d12ae4]} MEM: Access violation reading location 0x0
[Image: od3M6RB.png]


RE: Blades of Time [BLES01395] - elad335 - 07-13-2018

RPCS3 v0.0.5-7092-ac99fd764 Alpha | HEAD
Intel® Core™ i7-6700K CPU @ 4.00GHz | 4 Threads | 7.96 GiB RAM | AVX+ | TSX


Ingame.


RE: Blades of Time [BLES01395] - digitaldude - 03-20-2020

RPCS3 v0.0.9-9952-1dbb5422 Alpha

Playable.