Blades of Time [BLES01395] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Blades of Time [BLES01395] (/showthread.php?tid=173850) |
RE: Blades of Time [BLES01395] - BlackDaemon - 01-05-2016 Tested on recent master build. Shows some broken graphics on OGL renderer. Requires libSre and cellFiber LLE'd. RE: Blades of Time [BLES01395] - BlackDaemon - 01-06-2016 Shows logo using DX12 render on recent master build. RE: Blades of Time [BLES01395] - BlackDaemon - 01-25-2017 Shows loading screen and Konami logo on recent master build v0.0.1-8-60bd2fb. Code: F {SPU[0x91] Thread (FMOD)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty) LLE used Code: - libadec.prx RE: Blades of Time [BLES01395] - GrantKane - 02-27-2018 RPCS3 v0.0.5-6464-b61a69c87 Alpha | HEAD Quote:·F 0:00:10.122565 {PPU[0x100000a] Thread (SaveLoadMgr) [0x00d12ae4]} MEM: Access violation reading location 0x0 RE: Blades of Time [BLES01395] - elad335 - 07-13-2018 RPCS3 v0.0.5-7092-ac99fd764 Alpha | HEAD Intel® Core i7-6700K CPU @ 4.00GHz | 4 Threads | 7.96 GiB RAM | AVX+ | TSX Ingame. RE: Blades of Time [BLES01395] - digitaldude - 03-20-2020 RPCS3 v0.0.9-9952-1dbb5422 Alpha Playable. |