01-05-2016, 02:42 PM
01-06-2016, 03:50 PM
Shows logo using DX12 render on recent master build.
01-25-2017, 08:48 PM
Shows loading screen and Konami logo on recent master build v0.0.1-8-60bd2fb.
LLE used
Code:
F {SPU[0x91] Thread (FMOD)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
02-27-2018, 11:13 PM
RPCS3 v0.0.5-6464-b61a69c87 Alpha | HEAD
Quote:·F 0:00:10.122565 {PPU[0x100000a] Thread (SaveLoadMgr) [0x00d12ae4]} MEM: Access violation reading location 0x0
07-13-2018, 10:23 PM
RPCS3 v0.0.5-7092-ac99fd764 Alpha | HEAD
Intel® Core i7-6700K CPU @ 4.00GHz | 4 Threads | 7.96 GiB RAM | AVX+ | TSX
Ingame.
Intel® Core i7-6700K CPU @ 4.00GHz | 4 Threads | 7.96 GiB RAM | AVX+ | TSX
Ingame.
03-20-2020, 04:45 PM
RPCS3 v0.0.9-9952-1dbb5422 Alpha
Playable.
Playable.