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WRC Powerslide [NPEB01324]
#1
One of game threads crashes on loading screen, which makes it stuck.
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#2
Tested on recent master build. Stuck after loading screen. Requires .edat files decrypted and libSre, SpursJq LLE'd.
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#3
Sometimes i get this

Code:
F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1cf1ebc0): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)

Sometimes that
Code:
E {rsx::thread} RSX: Can't retrieve constant offset cache
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x8b60 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)



At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already.

Very unstable for testing about almost every game.

Log with ingame is missing. Only with freeze moment.
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#4
RPCS3 v0.0.3-3-6782b22 Alpha
Playable, constant 30 fps and no random crashes as previously reported.
[Image: a8f89d5ec7.jpg]
[Image: 6d08228e55.jpg]
[Image: afdb458c7c.jpg]


Attached Files
.gz   RPCS3.log.gz (Size: 358.46 KB / Downloads: 6)
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