RPCS3 Forums

Full Version: WRC Powerslide [NPEB01324]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
One of game threads crashes on loading screen, which makes it stuck.
Tested on recent master build. Stuck after loading screen. Requires .edat files decrypted and libSre, SpursJq LLE'd.
Sometimes i get this

Code:
F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1cf1ebc0): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)

Sometimes that
Code:
E {rsx::thread} RSX: Can't retrieve constant offset cache
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x8b60 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)



At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already.

Very unstable for testing about almost every game.

Log with ingame is missing. Only with freeze moment.
RPCS3 v0.0.3-3-6782b22 Alpha
Playable, constant 30 fps and no random crashes as previously reported.
[Image: a8f89d5ec7.jpg]
[Image: 6d08228e55.jpg]
[Image: afdb458c7c.jpg]