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Full Version: WRC Powerslide [NPEB01324]
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One of game threads crashes on loading screen, which makes it stuck.
Tested on recent master build. Stuck after loading screen. Requires .edat files decrypted and libSre, SpursJq LLE'd.
Sometimes i get this

F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1cf1ebc0): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)

Sometimes that
E {rsx::thread} RSX: Can't retrieve constant offset cache
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x8b60 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already.

Very unstable for testing about almost every game.

Log with ingame is missing. Only with freeze moment.
RPCS3 v0.0.3-3-6782b22 Alpha
Playable, constant 30 fps and no random crashes as previously reported.
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