12-06-2014, 04:39 AM
01-11-2016, 02:36 PM
Tested on recent master build. Stuck after loading screen. Requires .edat files decrypted and libSre, SpursJq LLE'd.
03-06-2017, 10:14 PM
Sometimes i get this
Sometimes that
At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already.
Very unstable for testing about almost every game.
Log with ingame is missing. Only with freeze moment.
Code:
F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1cf1ebc0): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)
Sometimes that
Code:
E {rsx::thread} RSX: Can't retrieve constant offset cache
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x8b60 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)
At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already.
Very unstable for testing about almost every game.
Log with ingame is missing. Only with freeze moment.
11-06-2017, 12:07 PM
RPCS3 v0.0.3-3-6782b22 Alpha
Playable, constant 30 fps and no random crashes as previously reported.
Playable, constant 30 fps and no random crashes as previously reported.