WRC Powerslide [NPEB01324] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: WRC Powerslide [NPEB01324] (/showthread.php?tid=165359) |
RE: WRC Powerslide [NPEB01324] - BlackDaemon - 12-06-2014 One of game threads crashes on loading screen, which makes it stuck. RE: WRC Powerslide [NPEB01324] - BlackDaemon - 01-11-2016 Tested on recent master build. Stuck after loading screen. Requires .edat files decrypted and libSre, SpursJq LLE'd. RE: WRC Powerslide [NPEB01324] - notq - 03-06-2017 Sometimes i get this Code: F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1cf1ebc0): RSXIO memory not mapped Sometimes that Code: E {rsx::thread} RSX: Can't retrieve constant offset cache Code: F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x8b60 (arg=0x0) At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already. Very unstable for testing about almost every game. Log with ingame is missing. Only with freeze moment. RE: WRC Powerslide [NPEB01324] - Asinine - 11-06-2017 RPCS3 v0.0.3-3-6782b22 Alpha Playable, constant 30 fps and no random crashes as previously reported. |