WRC Powerslide [NPEB01324]
Started by BlackDaemon




3 posts in this topic
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
12-06-2014, 04:39 AM -
#1
One of game threads crashes on loading screen, which makes it stuck.
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
01-11-2016, 02:36 PM -
#2
Tested on recent master build. Stuck after loading screen. Requires .edat files decrypted and libSre, SpursJq LLE'd.
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-06-2017, 10:14 PM -
#3
Sometimes i get this

Code:
F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1cf1ebc0): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)

Sometimes that
Code:
E {rsx::thread} RSX: Can't retrieve constant offset cache
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x8b60 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)



At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already.

Very unstable for testing about almost every game.

Log with ingame is missing. Only with freeze moment.
Asinine
Moderator
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4
2,060 posts 83 threads Joined: Aug 2017
11-06-2017, 12:07 PM -
#4
RPCS3 v0.0.3-3-6782b22 Alpha
Playable, constant 30 fps and no random crashes as previously reported.
[Image: a8f89d5ec7.jpg]
[Image: 6d08228e55.jpg]
[Image: afdb458c7c.jpg]
This post was last modified: 11-06-2017, 12:10 PM by Asinine.


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