From Dust [NPUB30418]
Started by Darkriot




6 posts in this topic
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
03-20-2014, 05:26 AM -
#1
Just Black screen with 40 fps and Log req. graphics, shaders, CellGcm and bla..bla..bla..

Log here: http://pastebin.com/Kf5tJ3YR
Ani
Administrator
*******


16
4,389 posts 107 threads Joined: Aug 2017
07-08-2016, 04:16 PM -
#2
Build: 71b21fe

Code:
{rsx::thread} class fmt::exception thrown: rsx::thread::ReadIO32(): rsx::thread::ReadIO32(addr=0xeeeeeee): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:916)

Related GitHub issue: https://github.com/RPCS3/rpcs3/issues/1492
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
nash67
Unregistered


 
07-16-2017, 09:28 AM -
#3
RPCS3 v0.0.2-11-01a7fd5
nothing but a white screen
·E 0:00:05.871340 {rsx::thread} HLE: Getting the real address failed. (addr=0xeeeeeeec)
·E 0:00:05.871361 {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0xEEEEEEEC, put=0x1238
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-10-2017, 11:22 AM -
#4
rpcs3-v0.0.3-2017-08-07-31ec0053_win64

Ingame.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
08-17-2017, 11:16 PM -
#5
Moving to Ingame.
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
02-02-2019, 10:09 PM -
#6
RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

stats ( should be review by Moderator or a tester )

i couldn't understand the game and in game 15fps

screenshots

[Image: attachment.php?aid=12595]

Gameplay with fps Vulkan

https://drive.google.com/file/d/1adojCP3...sp=sharing

log file in Attachment


Attached Files Thumbnail(s)
   

.gz   RPCS3 From Dust - DEMO [NPUB30418].log.gz (Size: 2.43 MB / Downloads: 1)
soon
Aphelion
RPCS3 Tester


0
11 posts 2 threads Joined: Dec 2019
02-08-2021, 01:28 AM -
#7
RPCS3 v0.0.14-11706-44ab5055 Alpha | HEAD | Firmware version: 4.83
Intel® Core™ i9-9900K CPU @ 3.60GHz | 31.92 GiB RAM | Windows 10 | RTX 3080

Required Settings: Write Color Buffers, 1024 x 1024 Res Scale Threshold (if upscaling), Preferred SPU Threads = 2 (weaker CPUs)

This one is very close to playable, if not playable. It is very stable; I played through roughly half of the game in one shot with no issues. It runs at a steady 30 FPS with a 9900k, but dips into the low/mid 20's on an 8600k - however, setting preferred SPU threads to 2 increased this to 28-30 making it fairly playable with that CPU as well.

Requires Write Color Buffers, otherwise some graphics will be missing. Testing was done at 100% Resolution with default Res Scale Threshold - this game requires 1024 x 1024 Res Scale Threshold at 300% Resolution, otherwise shadows will be a blocky mess.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 3.13 MB / Downloads: 0)


Forum Jump:


Users browsing this thread: 1 Guest(s)