From Dust [NPUB30418] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: From Dust [NPUB30418] (/showthread.php?tid=159309) |
RE: From Dust [NPUB30418] - Darkriot - 03-20-2014 Just Black screen with 40 fps and Log req. graphics, shaders, CellGcm and bla..bla..bla.. Log here: http://pastebin.com/Kf5tJ3YR RE: From Dust [NPUB30418] - Ani - 07-08-2016 Build: 71b21fe Code: {rsx::thread} class fmt::exception thrown: rsx::thread::ReadIO32(): rsx::thread::ReadIO32(addr=0xeeeeeee): RSXIO memory not mapped Related GitHub issue: https://github.com/RPCS3/rpcs3/issues/1492 RE: From Dust [NPUB30418] - nash67 - 07-16-2017 RPCS3 v0.0.2-11-01a7fd5 nothing but a white screen ·E 0:00:05.871340 {rsx::thread} HLE: Getting the real address failed. (addr=0xeeeeeeec) ·E 0:00:05.871361 {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0xEEEEEEEC, put=0x1238 RE: From Dust [NPUB30418] - digitaldude - 08-10-2017 rpcs3-v0.0.3-2017-08-07-31ec0053_win64 Ingame. RE: From Dust [NPUB30418] - ssshadow - 08-17-2017 Moving to Ingame. RE: From Dust [NPUB30418] - UaQ - lover - 02-02-2019 RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX ! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti' stats ( should be review by Moderator or a tester ) i couldn't understand the game and in game 15fps screenshots Gameplay with fps Vulkan https://drive.google.com/file/d/1adojCP364tnWuhzjPSUES50YA_S2gipA/view?usp=sharing log file in Attachment RE: From Dust [NPUB30418] - Aphelion - 02-08-2021 RPCS3 v0.0.14-11706-44ab5055 Alpha | HEAD | Firmware version: 4.83 Intel® Core i9-9900K CPU @ 3.60GHz | 31.92 GiB RAM | Windows 10 | RTX 3080 Required Settings: Write Color Buffers, 1024 x 1024 Res Scale Threshold (if upscaling), Preferred SPU Threads = 2 (weaker CPUs) This one is very close to playable, if not playable. It is very stable; I played through roughly half of the game in one shot with no issues. It runs at a steady 30 FPS with a 9900k, but dips into the low/mid 20's on an 8600k - however, setting preferred SPU threads to 2 increased this to 28-30 making it fairly playable with that CPU as well. Requires Write Color Buffers, otherwise some graphics will be missing. Testing was done at 100% Resolution with default Res Scale Threshold - this game requires 1024 x 1024 Res Scale Threshold at 300% Resolution, otherwise shadows will be a blocky mess. |