Virtua Fighter 5: Final Showdown [NPEB00913]
Started by Darkriot




39 posts in this topic
vikas2316
Unregistered


 
02-09-2017, 03:56 AM -
#21
(02-08-2017, 02:47 PM)Ripika Wrote: With this build - rpcs3-v0.0.1-2017-02-07-47b4c649_win64
Loading between warning screens to title screen, stage transistions and browsing menus doesn't cause game to crash or freeze.
Load screen at 2:21

Correct me if am wrong, I think it's for Virtua Fighter 5: Final Showdown [NPUB30625]
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-09-2017, 11:36 AM -
#22
(02-09-2017, 03:56 AM)vikas2316 Wrote:
(02-08-2017, 02:47 PM)Ripika Wrote: With this build - rpcs3-v0.0.1-2017-02-07-47b4c649_win64
Loading between warning screens to title screen, stage transistions and browsing menus doesn't cause game to crash or freeze.
Load screen at 2:21

Correct me if am wrong, I think it's for Virtua Fighter 5: Final Showdown [NPUB30625]

You are right in the log it says NPUB30625.
Ripika
Unregistered


 
02-11-2017, 04:43 PM -
#23
Correct version of the game this time lol + Game update 1.01 + Recompiler
Build - rpcs3-v0.0.1-2017-02-11-3356a76c_win64
libresc, librtc, libspurs_jq, libsre
Load times are almost instant !

Game starts at 1:00
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
02-12-2017, 07:02 AM -
#24
What's PC settings do you have?
Do you have SSD? Because I have long time loading on my HDD and nothing can help me.
Ripika
Unregistered


 
02-12-2017, 01:46 PM -
#25
(02-12-2017, 07:02 AM)Darkriot Wrote: What's PC settings do you have?
Do you have SSD? Because I have long time loading on my HDD and nothing can help me.
No special setup were you using recompiler ? interpreter will be slower.
Am using Seagate Barracuda 2TB 7200RPM SATA 6Gb/s 64MB Cache - OEM (ST2000DM001) to answer your question.
AlexVS
Unregistered


 
02-14-2017, 12:24 AM -
#26
(02-12-2017, 07:02 AM)Darkriot Wrote: I have long time loading on my HDD and nothing can help me.
I tried run on hdd5400rpm - this equally very fast loading (Interpreter and Recompiler both.. not counting the time to start llvm)
LLE enable:
- libfs,
- libresc,
- librtc,
- libspurs_jq,
- libsre
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
02-14-2017, 06:16 AM -
#27
yep, it's loading fast now!
MisterBlack
Unregistered


 
02-25-2017, 03:42 PM -
#28
Not work! in last build 0.0.1-3944

log
F {PPU[0x1000000] Thread (main_thread)} class std::out_of_range thrown: invalid unordered_map<K, T> key
Ani
Administrator
*******


16
4,278 posts 105 threads Joined: Aug 2017
02-25-2017, 11:43 PM -
#29
Can you post full log? Did you use LLVM?

If you did use LLVM retry with the latest build as that has been fixed.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
AlexVS
Unregistered


 
02-26-2017, 07:16 PM -
#30
This works is fine for me for all builds.
Example last 0.0.1-3976
Vulkan / OpenGL both
Interpreter / LLVM both
OpenAL / Xaudio2 both
LLE:
libfs, libresc, librtc, libspurs, libsre


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