Sly Cooper: Thieves in Time [BCUS98247]
Started by xbox360rulz




25 posts in this topic
mforan
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9 posts 0 threads Joined: Nov 2017
08-31-2018, 08:07 PM -
#11
RPCS3 0.0.5-7281-bf89b709 Alpha
PPU Recompiler
SPU ASMJIT Recompiler
load liblv2.sprx only
Vulkan

I can get pretty far through the 1st actual story mission with only a few performance issues and flickering 2D story cut-scenes. That is until later on when you are required to use the Sixaxis.

[Image: XWvtraX.jpg]

As far as I can tell the sixaxis isn't emulated yet so this is as far as you can get. Should this remain at Ingame?
This post was last modified: 08-31-2018, 08:22 PM by mforan.


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Messages In This Thread
RE: Sly Cooper: Thieves in Time [BCUS98247] - by xbox360rulz - 07-12-2017, 09:53 PM
RE: Sly Cooper: Thieves in Time [BCUS98247] - by mforan - 08-31-2018, 08:07 PM
RE: Sly Cooper: Thieves in Time [BCUS98247] - by FallenSt4r - 07-30-2017, 02:51 PM

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