RPCS3.log.gz (Size: 364.83 KB / Downloads: 17)
Tested with: v0.0.5-6611 (898637f) Alpha [2018-03-31]_win64
It progresses intro, now it shows even some "very bugged and glitched" textures from main menu..I really don't know the exact settings to make it go past the loading screen, but it's something that is related to "Write Color Buffers", "Disable Vertex Cache" and "Strict Rendering Mode".
PC Specs: i7-7700HQ, RAM 8GB DDR4, GTX 1050 4GB GDDR5
Configuration used:
CPU
PPU LLVM Recompiler
SPU Interpreter (Fast)
SPU Threads 1 (It doesn't go into main menu with ALL the remaining options for me)
Enable thread scheduler
Enable SPU loop detection.. (Try Lower SPU Threads too, it works sometimes)
GPU
Vulkan
Res. 1280x720 (Rec.)
Strict Rendering Mode
Write Color Buffers
Disable Vertex Cache.. (Try Use GPU Texture Scaling too, sometimes it works, sometimes not)