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The Last of Us [BCES01584] - Printable Version

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+--- Thread: The Last of Us [BCES01584] (/showthread.php?tid=182487)

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RE: The Last of Us [BCES01584] - AAKH1361 - 03-29-2017

RPCS3 v0.0.2-5071-66835cf Alpha

Hack Build

intro Smile

after first screen FPS freeze and busy CPU 99 persent

change and ignore
Quote:{
fmt::throw_exception("Trap!" HERE);
}

To

Quote:{
//fmt::throw_exception("Trap!" HERE);
}



RE: The Last of Us [BCES01584] - Nobbs66 - 03-31-2017

Should this really be considered "intro" since it's removing handling of trap exceptions, which point to errors long before the game does anything else?



RE: The Last of Us [BCES01584] - Ani - 03-31-2017

Trap is really bad, not considering Intro yet



RE: The Last of Us [BCES01584] - shoopdahoop22 - 04-03-2017

(03-31-2017, 06:19 AM)Nobbs66 Wrote: Should this really be considered "intro" since it's removing handling of trap exceptions, which point to errors long before the game does anything else?


Is there some sort of database on what all the errors (access violation reading XXXXXXX, invalid RSX method, etc.) mean?



RE: The Last of Us [BCES01584] - Keksus - 04-03-2017

(04-03-2017, 06:09 PM)shoopdahoop22 Wrote:
(03-31-2017, 06:19 AM)Nobbs66 Wrote: Should this really be considered "intro" since it's removing handling of trap exceptions, which point to errors long before the game does anything else?


Is there some sort of database on what all the errors (access violation reading XXXXXXX, invalid RSX method, etc.) mean?

Er. It kinda already says what it means (I'd say that's the whole point of the log). You just need to know what an RSX method is for example.



RE: The Last of Us [BCES01584] - Kravicka - 08-07-2017

It's stuck on loading save i guess

U {PPU[0x10000b9] Thread (Save/Load Game Thread) [0x0152f6d0]} libnet TODO: sys_net_free_thread_context(tid=0, flags=1)





RE: The Last of Us [BCES01584] - chriztr - 08-11-2017

Three last lines in the log windows:

E {SPU[0x2000004] Thread (highCellSpursKernel4)} SPU: [0x00a80] Function call without $LR
E {SPU[0x2000004] Thread (highCellSpursKernel4)} SPU: [0x00acc] Function call without $LR
E {PPU[0x1000005] Thread (fios mediathread 2) [0x0152eea8]} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT [x14]



RE: The Last of Us [BCES01584] - ssshadow - 08-12-2017

Intro with "disable vertex cache"


Moving to intro.



RE: The Last of Us [BCES01584] - QOTSANINSOADKORN - 11-14-2017

RPCS3 v0.0.4-6075-0064976c Alpha | HEAD
INTRO
fails right after autosave checks
   

LOG: 
.rar   LAST OF US - 004 - RPCS3.rar (Size: 402.02 KB / Downloads: 156)


RE: The Last of Us [BCES01584] - QOTSANINSOADKORN - 12-05-2017

RPCS3 v0.0.4-6209-d8ae94df Alpha | HEAD
crashes after this prompt or rather nothing seems to happen...
   

LOG: 
.rar   TLOU - INTRO - SAVE issues December - LOG RPCS3.rar (Size: 346.61 KB / Downloads: 64)