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The Last of Us [BCUS98174]
RPCS3 v0.0.5-7290-dea5193f Alpha | HEAD
Intel® Core™ i7-6700K CPU @ 4.00GHz | 8 Threads | 7.96 GiB RAM | AVX+ | TSX


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.gz   RPCS3.log.gz (Size: 497.17 KB / Downloads: 52)
RPCS3 v0.0.5-7320-fb5cdf97 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | AVX+ | TSX

Vulkan - 
It does go ingame, but grpahics are a mess, it's choppy and sound stutters, low frame rate ingame, but it's progress, so well done.

Log and screenshots attached.

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.7z   RPCS3.7z (Size: 328.45 KB / Downloads: 59)
Only the first chapter has the "grain" issue, after that the screen is clean.

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(09-04-2017, 09:59 PM)AAKH1361 Wrote:
(09-04-2017, 06:57 PM)oktay50000 Wrote:
(09-04-2017, 10:40 AM)ssshadow Wrote:
(09-04-2017, 08:05 AM)oktay50000 Wrote: with new version its not loading anymore

F {PPU[0x1000000] Thread (main_thread) [0x00a0dc8c]} MEM: Access violation writing location 0x2d424553

LLE libssl.

what does it means? lle lib ssl
Go To Setting and Select "Load Automatic and Manual Selection" and  Select LibSsl.Sprx

I know this thread is old but thank you so much dude! It worked for me because I had the same problem as op but with persona 4 arena ultimax <3
RPCS3 0.06-8385-736ec403 Alpha
The Last Of Us does not boot at all, with many tests I manage to barely boot it up but I can only see menu text in screen and absolutely nothing else.
I tried many different setting but none of them work.
It's mostly stocked on first compile shader after the game logo.
seems it just crashes on boot now.
Not working. Game always crash while loading.
not loading the game
S {PPU[0x1000000] Thread (main_thread) [0x01536d20]} sys_prx: Loaded module: /dev_flash/sys/external/libsmvd2.sprx
E {PPU[0x1000000] Thread (main_thread) [0x0091329c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0x1420634)
E {PPU[0x1000000] Thread (main_thread) [0x0091329c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0x141f628)
F {PPU[0x1000000] Thread (main_thread) [0x00a2602c]} MEM: Access violation reading location 0x0
I kept getting either crash on startup or crash after initial loading screen (last of us logo loading screen on startup) where it would just hang at a black screen. After messing with the settings a bit I managed to get past the Sony Computer Entertainment opening screen but then it hung on a black screen again. Then I used the settings recommended on the compatibility website (depth & color buffers) I made it a bit further to the Naughty Dog logo where it hung at a black screen after that.

This used to run on previous versions. I tried the "Load Automatic and Manual Selection" and Select LibSsl.Sprx fix detailed above but this caused a crash on startup for me.

RPCS3 Version: 0.0.9-10023-158e34fa Alpha
Windows 10
Ryzen 3700x x570 mobo
RTX 2060
32gb ram

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.7z   RPCS3.7z (Size: 516.59 KB / Downloads: 9)
Regressed badly when compared to previous versions.

0.0.9-10100-55baaea8 Alpha
Menu has no background. Intro cutscene displays correctly. Goes ingame but without any graphics, only black screen (does display menu after pressing Start). Sometimes freezes when trying to exit.
Same behavior with Vulkan or OpenGL.
Tweaking options or uninstalling updates makes no difference.

i7 9700K @ Stock
RTX 2080 Ti

Attached Files
.7z   RPCS3_log.7z (Size: 179.03 KB / Downloads: 5)

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