With the current version of RPCS3 (0.0.12-10873) there's, i think, a texture cache or a Vulkan error just when the alice in wonderland fight are about to start with the queen's deck of cards.
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-93/BISLPS-25198-93” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-94/BISLPS-25198-94” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-95/BISLPS-25198-95” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-96/BISLPS-25198-96” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-97/BISLPS-25198-97” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-98/BISLPS-25198-98” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-99/BISLPS-25198-99” [3]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee594]} SYS: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee5f0]} SYS: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee594]} SYS: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [2]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee5f0]} SYS: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [2]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee594]} SYS: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [3]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee5f0]} SYS: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [3]
E {PPU[0x100000e] _add_scd_thread } SYS: Stat: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [x829]
E {PPU[0x100000e] _add_scd_thread } SYS: Stat: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [x829]
E {PPU[0x1000000] Thread (main_thread) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000000] Thread (main_thread) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
E {PPU[0x1000000] Thread (main_thread) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
E {RSX [0x0098a18]} RSX: A texture was found in cache for address 0xc45d8000, but swizzle flag does not match
F {RSX [0x0098a18]} SIG: Thread terminated due to fatal error: Assertion failed: !region.is_locked()
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKTextureCache.h:1157)
Trying to exit or stop the emulation this comes up
and after a couple of seconds
Edit: Using OpenGL will also make RPCS3 to crash
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-97/BISLPS-25198-97” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-98/BISLPS-25198-98” [3]
E {PPU[0x1000000] Thread (main_thread) [0x02ee1ee4]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/SaveData0/BISLPS-25198-99/BISLPS-25198-99” [3]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
E {PPU[0x1000007] Thread (CDevSd MSECHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
E {PPU[0x1000008] Thread (CDevSd VSYNCHandler) [HLE:0x02be6c60, LR:0x0032cb64]} SYS: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee594]} SYS: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee5f0]} SYS: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee594]} SYS: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [2]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee5f0]} SYS: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [2]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee594]} SYS: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [3]
E {PPU[0x100000e] Thread (_add_scd_thread) [0x000ee5f0]} SYS: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [3]
E {PPU[0x100000e] _add_scd_thread } SYS: Stat: 'sys_semaphore_wait' failed with 0x80010005 : CELL_ESRCH [x829]
E {PPU[0x100000e] _add_scd_thread } SYS: Stat: 'sys_semaphore_post' failed with 0x80010005 : CELL_ESRCH [x829]
E {PPU[0x1000000] Thread (main_thread) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000000] Thread (main_thread) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
E {PPU[0x1000000] Thread (main_thread) [HLE:0x02be6c50, LR:0x0032cb2c]} SYS: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
E {RSX [0x0022de8]} RSX: A texture was found in cache for address 0xc45d8000, but swizzle flag does not match
F {RSX [0x0022de8]} SIG: Thread terminated due to fatal error: Assertion failed: !cached.is_locked()
(in file D:\a\1\s\rpcs3\Emu\RSX\GL\GLTextureCache.h:869)