[My Crash/Bug Reporting]
Final Fantasy 13 (US/NTSC)(BLUS 30416)(v1.00)(serial = MRTC00003)
I got on release night years ago... lol..
and it is NOT on the compatibility db...
because RPCS3 sent the SERIAL #:
MRTC00003
instead of the BLUS30416 to the compatibility list for searching..
ooh while I'll be its no wonder I thought I couldn't find the ird file on the listed site...
I was searching for the BLUS tag and it was labeled under its serial ... lol ;
wow...
My BD Disc is imaged, decrypted, and extracted and is ready for testing..!
Initial logs attached..
Here are some quick error notes..
Code:
E PPU: LLVM: [0x00a0d964] Error: MTFSF
E PPU: LLVM: [0x00a0d978] Error: MFFS
U {PPU[0x1000000] Thread (main_thread) [0x013d6d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x013d30c4]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x013d30c4]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
S {PPU[0x1000000] Thread (main_thread) [0x013d30c4]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
crash at end of log
F {PPU[0x1000007] Thread (GameInitializer) [0x00b9595c]} MEM: Access violation reading location 0x0
currently running:
RPCS3 (v0.0.3.6383)(2017-10-08)(47b121a7)(Alpha)_Win64
with today's latest version.. I get to see the initial "Square Enix" logo in a dark screen/window....
ok tested latest build..
RPCS3 (v0.0.3.6385)(2017-10-09)(1242967e)(Alpha)_Win64
OpenGL render and XAudio2
switched the from the Recompiler on PPU/SPU to Interpreter (Fast) now the [Square Enix logo] fully displays then the [intro/demo]
locks up afterward with a displayed frame-rate of 3.8fps... O_o
BUT if I hit [enter] button on my [PS1 controller] via PSX to USB adapter (Radio Shack)(WinXP old but it works)
to skip the intro/demo it starts sound and starts to display the Final Fantasy 13 logo but locks up
new logs and screenshots attached in 7z archive
using today's build:
RPCS3 (v0.0.3.6388)(2017-10-09)(7570a1b1)(Alpha)_Win64
the intro/demo played smoothy like before.. skipped rest of it with the [Start] button..
this time the rest of the Final Fantasy XIII logo scrolled/displayed.. but locked up when I tried to skip w/ [Start] button...
to get the main menu to display...
Using like before OpenGL Render & Xaudio2..
Settings are provided by screenshot in the archive..
I did try out switching from
- Interpreter (Fast) --> Intro/demo plays smoothly full? 30fps
to
- Interpreter (Precise) --> Intro/demo heavy stuttering less then 25fps
that is all.. lol