MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
Tested in aff0484.
Core
PPU: Interpreter (fast)
SPU: Interpreter (fast)
LLE Modules
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
Graphics
- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync
Audio
- XAudio2
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
Reaches ingame, with heavy graphical glitches. Tested in 598c90f.
Config is in log.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
Looks fucked up, maybe make a renderdoc trace and poke kd11. Moving thread to ingame.
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
In last screenshot, character's falling through the ground.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
mchtt
Unregistered
(02-14-2017, 07:01 PM)MarioSonic2987 Wrote: In last screenshot, character's falling through the ground.
awesome just tried it with your config, running at 20-30 fps with open gl on my computer ! cannot wait to see that orange colors leave
mchtt
Unregistered
Tried with the 47fdaf69 , same issues...
i'm so hyped for this i will test often till it becomes graphically clear :-D also the character is falling through the ground , hope this can be fixed , any one now the technical reason for this ?
mchtt
Unregistered
same error with rpcs3-v0.0.1-2017-02-23-3e0c356b
mchtt
Unregistered
Same issues in rpcs3-v0.0.1-2017-02-25-d0afef47_win64
With OpenGL.
You don't need to retest with every commit. This game has some graphical issues which are not being worked on right now, wait for important graphical changes to be merged.
Also, that's not a log. Log is RPCS3.log.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
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