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Skate 2 Demo [NPEB90131] - Printable Version

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+--- Thread: Skate 2 Demo [NPEB90131] (/showthread.php?tid=178308)

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RE: Skate 2 Demo [NPEB90131] - MarioSonic2987 - 02-12-2017

Tested in aff0484.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2



RE: Skate 2 Demo [NPEB90131] - MarioSonic2987 - 02-14-2017

Reaches ingame, with heavy graphical glitches. Tested in 598c90f.

Config is in log.



RE: Skate 2 Demo [NPEB90131] - ssshadow - 02-14-2017

Looks fucked up, maybe make a renderdoc trace and poke kd11. Moving thread to ingame.



RE: Skate 2 Demo [NPEB90131] - MarioSonic2987 - 02-14-2017

Issue opened in GitHub: https://github.com/RPCS3/rpcs3/issues/2383



RE: Skate 2 Demo [NPEB90131] - MarioSonic2987 - 02-14-2017

In last screenshot, character's falling through the ground.



RE: Skate 2 Demo [NPEB90131] - mchtt - 02-16-2017

(02-14-2017, 07:01 PM)MarioSonic2987 Wrote: In last screenshot, character's falling through the ground.

awesome just tried it with your config, running at 20-30 fps with open gl on my computer ! Big Grin cannot wait to see that orange colors leave Cool



RE: Skate 2 Demo [NPEB90131] - mchtt - 02-19-2017

Tried with the 47fdaf69 , same issues...
i'm so hyped for this i will test often till it becomes graphically clear :-D also the character is falling through the ground , hope this can be fixed , any one now the technical reason for this ?



RE: Skate 2 Demo [NPEB90131] - mchtt - 02-24-2017

same error with rpcs3-v0.0.1-2017-02-23-3e0c356b



RE: Skate 2 Demo [NPEB90131] - mchtt - 02-26-2017

Same issues in rpcs3-v0.0.1-2017-02-25-d0afef47_win64
With OpenGL.



RE: Skate 2 Demo [NPEB90131] - Ani - 02-26-2017

You don't need to retest with every commit. This game has some graphical issues which are not being worked on right now, wait for important graphical changes to be merged.

Also, that's not a log. Log is RPCS3.log.