Ingame with LLE.Settings are shown on a video below at the end.Great speed up with Recompiler ASMJIT, but it seems to be unstable (heavily slowdown after some minutes of playing)
It looks like the game is using a wrong texture 1 frame out of two leading to the flickering. I don't think it's rsx related, although I don't know what causes this.
Possibly an issue with nv3089 command too but I'm not familiar with them :/
Game doesn't work on recent master...Invalid mag filter (0x4)
(in file Emu\RSX\D3D12\D3D12Formats.cpp:252, in function `anonymous-namespace'::get_mag_filter)?