WWE SmackDown vs. Raw 2011 [BLES01045]
Started by GrantKane




4 posts in this topic
J0hnKill
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1 posts 0 threads Joined: Aug 2020
08-22-2020, 11:36 AM -
#4
WWE Smackdown VS RAW 2011 BLES01045 Version 01.00
White screen when i open it, nothing happens and RPCS3 stops working when i exit
Got Vulkan RT 1.0.11.1

LOG:

RPCS3 v0.0.11-10770-27e33174 Alpha | HEAD | Firmware version: 4.86
Intel® Core™ i5-3230M CPU @ 2.60GHz | 4 Threads | 3.88 GiB RAM | TSC: 2.594GHz | AVX
S UPDATER: RPCS3 is up to date!
S ppu_loader: PPU executable hash: PPU-e610b55c0b8fbb729d9f6349ed62059ba4a77b46 (<- 0)
S ppu_loader: SPU executable hash: SPU-cf62b9983a3bd92231aeac580decb20b5d992b80 (<- 0)
Segment: p_type=0x1, p_vaddr=0x3000, p_filesz=0x22f60, p_memsz=0x22f60, p_offset=0x100
Segment: p_type=0x1, p_vaddr=0x25f80, p_filesz=0x120, p_memsz=0x15780, p_offset=0x23080
Segment: p_type=0x1, p_vaddr=0x3b700, p_filesz=0x9b0, p_memsz=0x9b0, p_offset=0x23200
Segment: p_type=0x4, p_vaddr=0x0, p_filesz=0x34, p_memsz=0x0, p_offset=0x23bb0
SPUNAME: '../../../../Lib/spu_net_9-0/rele'
S ppu_loader: SPU executable hash: SPU-3b982dd07d9d43765ddc5db105b0f69aa923c033 (<- 0)
Segment: p_type=0x1, p_vaddr=0x3000, p_filesz=0x22e20, p_memsz=0x22e20, p_offset=0x100
Segment: p_type=0x1, p_vaddr=0x25e80, p_filesz=0x130, p_memsz=0x12f80, p_offset=0x22f80
Segment: p_type=0x1, p_vaddr=0x38e00, p_filesz=0x2150, p_memsz=0x2150, p_offset=0x23100
Segment: p_type=0x4, p_vaddr=0x0, p_filesz=0x34, p_memsz=0x0, p_offset=0x25250
SPUNAME: '../../../../Lib/spu_net_9-0/rele'
S ppu_loader: SPU executable hash: SPU-f86f883455f64d065d530d0b14ee585b12a5b81d (<- 0)
Segment: p_type=0x1, p_vaddr=0x3000, p_filesz=0x262a0, p_memsz=0x262a0, p_offset=0x100
Segment: p_type=0x1, p_vaddr=0x29300, p_filesz=0x140, p_memsz=0x12580, p_offset=0x26400
Segment: p_type=0x1, p_vaddr=0x3b880, p_filesz=0x210, p_memsz=0x210, p_offset=0x26580
Segment: p_type=0x4, p_vaddr=0x0, p_filesz=0x34, p_memsz=0x0, p_offset=0x26790
SPUNAME: '../../../../Lib/spu_net_9-0/rele'
S ppu_loader: SPU executable hash: SPU-b55752fa4ae2d97e1e334c56eef6f2afe2aae2b3 (<- 0)
Segment: p_type=0x1, p_vaddr=0x3000, p_filesz=0x1af50, p_memsz=0x1af50, p_offset=0x100
Segment: p_type=0x1, p_vaddr=0x1df80, p_filesz=0x150, p_memsz=0x14b80, p_offset=0x1b080
Segment: p_type=0x1, p_vaddr=0x32b00, p_filesz=0x190, p_memsz=0x190, p_offset=0x1b200
Segment: p_type=0x4, p_vaddr=0x0, p_filesz=0x34, p_memsz=0x0, p_offset=0x1b390
SPUNAME: '../../../../Lib/spu_net_9-0/rele'
S ppu_loader: SPU executable hash: SPU-79f2d069167581bcb613ec890f3e4a46b1cde831 (<- 0)
Segment: p_type=0x1, p_vaddr=0x3000, p_filesz=0x18d50, p_memsz=0x18d50, p_offset=0x100
Segment: p_type=0x1, p_vaddr=0x1bd80, p_filesz=0x20, p_memsz=0x370, p_offset=0x18e80
Segment: p_type=0x4, p_vaddr=0x0, p_filesz=0x34, p_memsz=0x0, p_offset=0x18ea0
SPUNAME: 'PS3_Release/BinkTaskElf.elf'
S ppu_loader: PRX library hash: PRX-aba8af845072f7dc2664b5a958a9a4f2496f59a8 (<- 0)
S GUI: Boot successful.
S {PPU[0x1000000] main_thread } PPU: LLVM: Loaded module v3-tane-ZM6VjEE9ofvapwR3RNPeGY-00000G-ivybridge.obj
S {PPU[0x1000000] main_thread } PPU: LLVM: Loaded module v3-tane-E6q6A6zztMztfEQ9vr1xiw-00000G-ivybridge.obj
E {RSX [0x0000000]} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glGetTextureImageEXT failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glGetTextureImage failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glGetTextureSubImage failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureSubImage1DEXT failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureSubImage1D failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureSubImage2DEXT failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureSubImage2D failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureSubImage3DEXT failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureSubImage3D failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureBufferRange failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glCopyImageSubData failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureView failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureBarrier failed.
E {RSX [0x0000000]} RSX: OpenGL: initialization of glTextureBarrierNV failed.
F {RSX [0x0000000]} SIG: Thread terminated due to fatal error: Failed to initialize OpenGL renderer. ARB_direct_state_access or EXT_direct_state_access is required but not supported by your GPU
This post was last modified: 08-23-2020, 03:21 PM by Asinine. Edit Reason: Cleaned log spam


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WWE SmackDown VS RAW 2011 (BLES01045) - by J0hnKill - 08-22-2020, 11:36 AM

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