Kidou Senshi Gundam Extreme VS [BLJS10131]
Started by glgjssy




5 posts in this topic
siegvnn
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5 posts 0 threads Joined: Dec 2017
04-14-2018, 01:57 PM -
#5
RPCS3 0.0.5 - 6650

E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x8B x4
U {PPU[0x100001b] Thread (CMainFlow) [0x00820d78]} sceNpUtil TODO: sceNpUtilBandwidthTestGetStatus
E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x8B x98
E {PPU[0x100001b] Thread (CMainFlow) [0x007df774]} 'sys_ppu_thread_set_priority' failed with 0x80010005 : CELL_ESRCH [1]
E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x8B x728
E {PPU[0x1000051] Thread (CBattleApp) [0x007df774]} 'sys_ppu_thread_set_priority' failed with 0x80010005 : CELL_ESRCH [1]
E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x8B x52
E {PPU[0x1000051] Thread (CBattleApp) [0x007df774]} 'sys_ppu_thread_set_priority' failed with 0x80010005 : CELL_ESRCH [2]
E {PPU[0x1000051] Thread (CBattleApp) [0x007df774]} 'sys_ppu_thread_set_priority' failed with 0x80010005 : CELL_ESRCH [3]
E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x8B x1614
E {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x00820d74]} Stat: 'sys_ppu_thread_set_priority' failed with 0x80010005 : CELL_ESRCH [x4]

no sound ,anh can't go next stage


Messages In This Thread
RE: Kidou Senshi Gundam Extreme VS [BLJS10131] - by glgjssy - 08-13-2017, 09:04 AM
RE: Kidou Senshi Gundam Extreme VS [BLJS10131] - by siegvnn - 04-14-2018, 01:57 PM

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