05-20-2018, 05:14 AM -
(05-20-2018, 04:31 AM)Asinine Wrote: I loaded my save games many times, it works fine here. did you make your save with RPCS3 or are they from a real ps3? if the saves were created with a real ps3 then did you remember to decrypt them with the brute force savedata tool? If they were created with RPCS3 then they may have corrupted if the game crashed while saving. Try making a new save and/or uploading the save here so someone can try it.Ok I tried what you said, making a new savegame WITH the current build, and that did work. The saved game I was using before was from an older version of RPCS3, not from a real PS3. Also when I tried with OpenGL, I barely even started a new game (Chains of Olympus) and I got a crash when compiling shaders, the fps went to 0.92 as shown in the picture and the game just froze. I'm gonna keep playing it with Vulkan and see if I still get the semaphore crash I always get.
I played each game for 2 hours just to confirm what the tester was saying about it being playable and had zero issues. 60fps everywhere, audio was good and no crashes with Vulkan although i only put 2 hours into each game the tester who made the playable report finished both games.
The log I'm leaving is the one with the OpenGL crash at the very beginning
RPCS3 v0.0.5-6796-4e8ce7fac Alpha