The House of the Dead III [NPUB30580]
Started by BlackDaemon




11 posts in this topic
jacky400
Unregistered


 
06-15-2016, 09:33 AM -
#5
(06-15-2016, 08:49 AM)kd-11 Wrote:
(06-12-2016, 08:36 AM)xAgentG Wrote: Good Day,

Graphicadapter: Nvidia 550 ti 1GB (Fermi)
Driver:358.70 (supports DirectX 12)

Tested with build: 3956b21/appveyor

Tested in: OpenGL/DirectX 12

Frames-per-second: OpenGL=Menus 60+;Gameplay 30~40 DirectX 12=Menus 60+; Gameplay 18~20 (probably caused by my outdated graphiccard)

Graphical Issues: Opengl: blue "fog" appears sometimes; Titlescreen textures sometimes turn black and flicker,Shotgun particles are invisivble(sometimes); Enemies sometimes have flickering textures

DirectX 12: blue "fog" appears sometimes; Titlescreen textures sometimes turn black and flicker,Shotgun particles are invisivble(sometimes),Enemies sometimes have flickering textures

Settings:
- PPU - Interpreter (precise)
- SPU - Interpreter (precise)
- DX12/OpenGL
-1920x1080
-XAudio2

LLE :
-Sre
-l10n
-resc
-rtc
-sail
Screenshots provided below or on imgur: http://imgur.com/a/U4pVv

DX12 slowdown is because of VRAM usage. DX12 allocates ~1.5G at startup and your fermi has 1G only. I've seen similar results on another 1GB card.

@kd-11 , then how about OpenGL and Vulkan ? are they also allocate 1.5G .
[raven02]


Messages In This Thread
RE: The House of the Dead III [NPUB30580] - by xAgentG - 06-12-2016, 08:36 AM
RE: The House of the Dead III [NPUB30580] - by jacky400 - 06-15-2016, 09:33 AM
RE: The House of the Dead III [NPUB30580] - by AhmadRD - 07-13-2017, 03:03 PM

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