God of War: Ascension [BCUS98232]
Started by wffl




31 posts in this topic
quick.sliver1
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157 posts 5 threads Joined: Mar 2020
Yesterday, 08:58 PM -
#32
- SYS: RPCS3 v0.0.36-17826-c2a5ac96 Alpha | master
- SYS: 11th Gen Intel® Core™ i9-11900K @ 3.50GHz | 16 Threads | 127.83 GiB RAM | TSC: 3.504GHz | AVX-512+ | FMA3
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 3090' running on driver 576.2.0.0
- SYS: LLVM version: 19.1.7

- SYS: Firmware version: 4.91
- SYS: Version: APP_VER=01.12
 
Almost Playable
Updating post (19) and applying patches and following RPCS3 wiki.  The Gameplay FPS is Variable.  The Graphics/Cutscenes are well rendered with patches. Sound/Effects are working.

@ Config Applied
Enable RSX FIFO Accuracy = Atomic (Advanced)
Enable Timers Accuracy = Usleep Only (Advanced)

@ Stability Performance 
# Set Driver Wake-Up Delay = 200us (Advanced)

Showcase Video 
Watch Here (Inc. setting + VB = 120Hz)



Messages In This Thread
RE: God of War: Ascension [BCUS98232] - by wffl - 06-12-2017, 11:06 AM
RE: God of War: Ascension [BCUS98232] - by Tayyar - 08-25-2018, 06:47 PM
RE: God of War: Ascension [BCUS98232] - by Tayyar - 09-02-2018, 01:01 PM
RE: God of War: Ascension [BCUS98232] - by enos - 02-06-2021, 04:02 AM
RE: God of War: Ascension [BCUS98232] - by Mock - 08-31-2022, 05:15 PM
RE: God of War: Ascension [BCUS98232] - by Ani - 02-03-2025, 09:46 PM
RE: God of War: Ascension [BCUS98232] - by quick.sliver1 - Yesterday, 08:58 PM

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