Time Crisis 4 [BCES00057]
Started by GrantKane




11 posts in this topic
chipsugar
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1 posts 0 threads Joined: Oct 2024
10-19-2024, 01:52 PM -
#12
Time Crisis 4 currently needs "libatxdec.sprx" to be ticked to use LLE.

This library used to be LLE by default but now it has to be LLE'd manually.  If not the game will not boot past the first intro video.


Messages In This Thread
RE: Time Crisis 4 [BCES00057] - by GrantKane - 04-29-2017, 10:33 PM
RE: Time Crisis 4 [BCES00057] - by petran79 - 08-21-2017, 06:37 PM
RE: Time Crisis 4 [BCES00057] - by j4n1tra - 09-17-2017, 10:11 AM
RE: Time Crisis 4 [BCES00057] - by FlexBy - 06-03-2022, 07:00 PM
RE: Time Crisis 4 [BCES00057] - by chipsugar - 10-19-2024, 01:52 PM
RE: Time Crisis 4 [BCES00057] - by xAgentG - 05-27-2017, 08:44 AM
RE: Time Crisis 4 [BCES00057] - by legend80 - 07-17-2017, 12:04 AM
RE: Time Crisis 4 [BCES00057] - by POOTERMAN - 07-17-2017, 10:32 AM
RE: Time Crisis 4 [BCES00057] - by Annie - 07-17-2017, 11:29 PM
RE: Time Crisis 4 [BCES00057] - by POOTERMAN - 07-19-2017, 03:58 PM

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