02-08-2021, 01:28 AM -
RPCS3 v0.0.14-11706-44ab5055 Alpha | HEAD | Firmware version: 4.83
Intel® Core i9-9900K CPU @ 3.60GHz | 31.92 GiB RAM | Windows 10 | RTX 3080
Required Settings: Write Color Buffers, 1024 x 1024 Res Scale Threshold (if upscaling), Preferred SPU Threads = 2 (weaker CPUs)
This one is very close to playable, if not playable. It is very stable; I played through roughly half of the game in one shot with no issues. It runs at a steady 30 FPS with a 9900k, but dips into the low/mid 20's on an 8600k - however, setting preferred SPU threads to 2 increased this to 28-30 making it fairly playable with that CPU as well.
Requires Write Color Buffers, otherwise some graphics will be missing. Testing was done at 100% Resolution with default Res Scale Threshold - this game requires 1024 x 1024 Res Scale Threshold at 300% Resolution, otherwise shadows will be a blocky mess.
Intel® Core i9-9900K CPU @ 3.60GHz | 31.92 GiB RAM | Windows 10 | RTX 3080
Required Settings: Write Color Buffers, 1024 x 1024 Res Scale Threshold (if upscaling), Preferred SPU Threads = 2 (weaker CPUs)
This one is very close to playable, if not playable. It is very stable; I played through roughly half of the game in one shot with no issues. It runs at a steady 30 FPS with a 9900k, but dips into the low/mid 20's on an 8600k - however, setting preferred SPU threads to 2 increased this to 28-30 making it fairly playable with that CPU as well.
Requires Write Color Buffers, otherwise some graphics will be missing. Testing was done at 100% Resolution with default Res Scale Threshold - this game requires 1024 x 1024 Res Scale Threshold at 300% Resolution, otherwise shadows will be a blocky mess.