01-25-2021, 03:07 PM -
(01-11-2021, 02:09 PM)cmetana Wrote: The game (alongside the emulator) seems to crash in completely random spots when playing the werehog levels. Yet the rest of the game is perfectly fine. I was somehow able to pass Windmill Isle Night (probably by pure luck) after about 7 crashes, but it crashed again in Savannah Citadel Night in the same session. It seems that I'm the only person on this planet that has this issue, because I simply couldn't find any information on this anywhere. Trying out a bunch of different settings didn't help. I am using the latest build (17763 as of writing this).I was having a similar problem, but things seem to be working now. I'm nearing the end of Windmill Isle Night as I write this, and I'm using the LLVM Recompiler for PPU and ASMJIT Recompiler for SPU. It consistently crashed on Vulkan, so I switched to OpenGL. Performance is worse but it works.
Specs:
Intel Xeon E5-2620 v3 @2.40 GHz
GTX 1050 Ti
8 GB RAM @2111 Mhz
My specs are:
AMD Ryzen 5 3600
GTX 745
16 GB DDR4 RAM