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shoopdahoop22


Reaches the title screen on the latest builds. However, it might take a few tries before it works. I can't get the game to go any farther, either.

JeromeCorsica

[size=xx-small]
Hello, I tested with its parameters to access the title screen sonic unchained

PPU DECODER
interpreter ( precise )

SPU DECODER
interpreter ( precise )

Lower SPU thread priority

vulkan

VSync

Frame limit
Auto

here is a+

RPCS3 v0.0.2-5414-4b431543 Alpha
Game now boots with LLVM. Freezing issue around title still exists though. It does have some VP not found in buffer and/or FP not found in buffer though near the end.

[Image: 10343f811b.png]

spartan

Tested on rpcs3-v0.0.3-2017-08-01-b3968261_win64
Attached logs for Dx12, Vulkan and OpenGl, all using the same PPU decoder and SPU decoder settings.
(Game crashes at start before title screen, if I use recompilers.)

Specs:
Windows 10 Pro 64 bit(Creator's Edition update installed)
Core i5 4690K
GTX 970, Driver version 384.76
(Tried with latest drivers again i.e 384.94, didn't change anything.)
8 GB DDR3 ram

Tried:
PPU DECODER
Interpreter (Precise)

SPU DECODER
Interpreter (Precise)

DirectX12:
Game crashes at the first loading screen, doesn't even reach title screen. Attempt to close the emulation window results in a force close(crash).

Vulkan:
Game loads to title screen, can start a New Game and the opening cutscene starts. Audio is heard, no video(game is running at 2 fps, so theres stuttering). Subtitles start appearing when Sonic transforms into werehog. Loading screen appears, here game freezes after loading for sometime(probably due to stage about to start).

OpenGl:
Same stuff as vulkan, but "Sonic Unleashed" logo appears after the cutscene when you start a New Game.

spartan

Tested on rpcs3-v0.0.3-2017-08-16-334327df_win64, same settings as in previous post.
Good thing is audio is a LOT better on main menu now with OpenGl, improved a little bit on vulkan. Also the "Sonic Team" intro is faster now. Still freezes on the same point as before.
(08-17-2017, 09:38 AM)spartan Wrote: [ -> ]Tested on rpcs3-v0.0.3-2017-08-16-334327df_win64, same settings as in previous post.
Good thing is audio is a LOT better on main menu now with OpenGl, improved a little bit on vulkan. Also the "Sonic Team" intro is faster now. Still freezes on the same point as before.

At the loading of the first stage?
(08-21-2017, 01:08 AM)NeoSlyde Wrote: [ -> ]
(08-17-2017, 09:38 AM)spartan Wrote: [ -> ]Tested on rpcs3-v0.0.3-2017-08-16-334327df_win64, same settings as in previous post.
Good thing is audio is a LOT better on main menu now with OpenGl, improved a little bit on vulkan. Also the "Sonic Team" intro is faster now. Still freezes on the same point as before.

At the loading of the first stage?

Yup, freezes on loading. I think its right before the stage is about to start.
RPCS3 v0.0.3-3-ca6064b Alpha
Sonic Unleashed no longer freezes at title under no Hyper-Threading, SPU Interpreter (precise) and Vulkan, amazing progress!
[Image: 82a181b19b.png]
[Image: 8a05875d59.png]
Hello, here are my parameters per image ^^
[attachment=472]

for my config pc i7 4770k 780 Ti 16 GB in ram
4K Title Screen:
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