Sonic Unleashed [BLES00425] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Sonic Unleashed [BLES00425] (/showthread.php?tid=184131) |
RE: Sonic Unleashed [BLES00425] - shoopdahoop22 - 04-14-2017
Reaches the title screen on the latest builds. However, it might take a few tries before it works. I can't get the game to go any farther, either. RE: Sonic Unleashed [BLES00425] - JeromeCorsica - 07-06-2017 [size=xx-small] Hello, I tested with its parameters to access the title screen sonic unchained PPU DECODER interpreter ( precise ) SPU DECODER interpreter ( precise ) Lower SPU thread priority vulkan VSync Frame limit Auto here is a+ RE: Sonic Unleashed [BLES00425] - Slash - 07-11-2017 RPCS3 v0.0.2-5414-4b431543 Alpha Game now boots with LLVM. Freezing issue around title still exists though. It does have some VP not found in buffer and/or FP not found in buffer though near the end. RE: Sonic Unleashed [BLES00425] - spartan - 08-03-2017 Tested on rpcs3-v0.0.3-2017-08-01-b3968261_win64 Attached logs for Dx12, Vulkan and OpenGl, all using the same PPU decoder and SPU decoder settings. (Game crashes at start before title screen, if I use recompilers.) Specs: Windows 10 Pro 64 bit(Creator's Edition update installed) Core i5 4690K GTX 970, Driver version 384.76 (Tried with latest drivers again i.e 384.94, didn't change anything.) 8 GB DDR3 ram Tried: PPU DECODER Interpreter (Precise) SPU DECODER Interpreter (Precise) DirectX12: Game crashes at the first loading screen, doesn't even reach title screen. Attempt to close the emulation window results in a force close(crash). Vulkan: Game loads to title screen, can start a New Game and the opening cutscene starts. Audio is heard, no video(game is running at 2 fps, so theres stuttering). Subtitles start appearing when Sonic transforms into werehog. Loading screen appears, here game freezes after loading for sometime(probably due to stage about to start). OpenGl: Same stuff as vulkan, but "Sonic Unleashed" logo appears after the cutscene when you start a New Game. RE: Sonic Unleashed [BLES00425] - spartan - 08-17-2017 Tested on rpcs3-v0.0.3-2017-08-16-334327df_win64, same settings as in previous post. Good thing is audio is a LOT better on main menu now with OpenGl, improved a little bit on vulkan. Also the "Sonic Team" intro is faster now. Still freezes on the same point as before. RE: Sonic Unleashed [BLES00425] - NeoSlyde - 08-21-2017 (08-17-2017, 09:38 AM)spartan Wrote: Tested on rpcs3-v0.0.3-2017-08-16-334327df_win64, same settings as in previous post. At the loading of the first stage? RE: Sonic Unleashed [BLES00425] - spartan - 08-21-2017 (08-21-2017, 01:08 AM)NeoSlyde Wrote:(08-17-2017, 09:38 AM)spartan Wrote: Tested on rpcs3-v0.0.3-2017-08-16-334327df_win64, same settings as in previous post. Yup, freezes on loading. I think its right before the stage is about to start. RE: Sonic Unleashed [BLES00425] - Slash - 09-02-2017 RPCS3 v0.0.3-3-ca6064b Alpha Sonic Unleashed no longer freezes at title under no Hyper-Threading, SPU Interpreter (precise) and Vulkan, amazing progress! RE: Sonic Unleashed [BLES00425] - JeromeCorsica20 - 09-05-2017 Hello, here are my parameters per image ^^ for my config pc i7 4770k 780 Ti 16 GB in ram RE: Sonic Unleashed [BLES00425] - NeoSlyde - 10-14-2017 4K Title Screen: |