11-14-2020, 09:34 PM -
(11-14-2020, 08:46 PM)jsc__123 Wrote:(11-14-2020, 05:14 PM)daedrixxx Wrote: E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x4c (forced unit 0)
E {RSX Decompiler Thread} RSX: Hanging block found at end of shader. Malformed shader?
F {RSX Decompiler Thread} SIG: Thread terminated due to fatal error: Unknown register name: unk
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKCommonDecompiler.cpp:153)
Garbage polygons/textures all over the screen for like 10 seconds, as if the gpu was broken. Gameplay continues. After everything seems back to normal, few seconds and the game crashes.
What are your PC specs? And what are your RPCS3 settings? Is there a log file?
I had that type of issue occur with my old PC hardware. It kicked my quad core CPUs butt, was just standing there changing camera angle & same type of random polygons appeared on screen, and then it froze 10sec later.
i9 9900k @3.6 Ghz
GTX 970
Default settings, resolution at 1440p
Could it be that my gpu is failing??
As soon as it happens again I'll post the log.
This post was last modified: 11-14-2020, 09:38 PM by daedrixxx.