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Full Version: Ninja Gaiden Sigma 2 [BLUS30380]
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RPCS3 v0.0.2-3-2845617 Alpha
The game doesn't even show graphics window.

wffl

RPCS3 v0.0.2-5-65bb274 Alpha

Intro. Gets stuck on loading after intro.
Quote:·U 0:01:40.428099 {PPU[0x100000f] Thread (thread_prx_load) [0x0125cd48]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0x300000, flags=0x0, pOpt=*0x0)
·W 0:01:40.428106 {PPU[0x100000f] Thread (thread_prx_load) [0x0125cd48]} sysPrxForUser: sys_prx_load_module_by_fd(fd=8, offset=0x400000, flags=0x0, pOpt=*0x0)
·U 0:01:40.428112 {PPU[0x100000f] Thread (thread_prx_load) [0x0125cd48]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0x400000, flags=0x0, pOpt=*0x0)
·W 0:01:40.428117 {PPU[0x100000f] Thread (thread_prx_load) [0x0125cd48]} sysPrxForUser: sys_prx_load_module_by_fd(fd=8, offset=0x500000, flags=0x0, pOpt=*0x0)
RPCS3 v0.0.3-3-30bba09 Alpha

Ingame is possible. It is at a low frame rate most of the time but I was able beat the first boss. There are some speedups in areas with less area visible such as corners and small rooms. Can not wait until this game is @60fps!

Some water glitches but seems to run near perfect other than the fps. I attached my save file. It is a bit past the first boss.

i7-4770 CPU
980Ti GPU
Which settings you used "iDrew" just tried the RPCS3 v0.0.3-3-30bba09 Alpha and I stocked at  "now loading" screen.

Tried with load automaticaly libraries and with load libv2 only too and interpreter fast both and LLVM, i can't get past from that screen.


Quote:U {PPU[0x100000f] Thread (thread_prx_load) [0x02ce37f8]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0x900000, flags=0x0, pOpt=*0x0)
U {PPU[0x100000f] Thread (thread_prx_load) [0x02ce37f8]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0xa00000, flags=0x0, pOpt=*0x0)
U {PPU[0x100000f] Thread (thread_prx_load) [0x02ce37f8]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0xb00000, flags=0x0, pOpt=*0x0)
U {PPU[0x100000f] Thread (thread_prx_load) [0x02ce37f8]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0x100000, flags=0x0, pOpt=*0x0)
U {PPU[0x100000f] Thread (thread_prx_load) [0x02ce37f8]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0x300000, flags=0x0, pOpt=*0x0)
U {PPU[0x100000f] Thread (thread_prx_load) [0x02ce37f8]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0x400000, flags=0x0, pOpt=*0x0)
U {PPU[0x100000f] Thread (thread_prx_load) [0x02ce37f8]} sys_prx TODO: _sys_prx_load_module_by_fd(fd=8, offset=0x500000, flags=0x0, pOpt=*0x0)
(11-03-2017, 01:01 AM)hyperspeed Wrote: [ -> ]Which settings you used "iDrew" just tried the RPCS3 v0.0.3-3-30bba09 Alpha and I stocked at  "now loading" screen.

Tried with load automaticaly libraries and with load libv2 only too and interpreter fast both and LLVM, i can't get past from that screen.

Gonna add the settings as an attachment image. If you need written let me know. I set gpu to openGL and stopped mine from crashing.

Hope this helps! Note my hardware as well.
thanks for the settings, unfortunate I'm still stocked at load screen with the same log error, I have an i7 3770 at 4.2ghz and a gtx1070 and I on win10.
RPCS3 v0.0.4-6090-223f17ac Alpha | HEAD    0.0.4-6869
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX+ gtx 970
goes ingame 20~60 fps and every thing looks in place but it crash every now and then 
This game can move to playable now...     It only is speed slowly.
Moved to ingame, performance is too low to be considered playable especially for a game like this. And crashes do not help either.
(11-17-2017, 06:14 PM)Asinine Wrote: [ -> ]Moved to ingame, performance is too low to be considered playable especially for a game like this. And crashes do not help either.

I agree.

I have found, OpenGL runs slower but doesn't crash and Vulkan runs faster but crashes often.

The errors I encountered running Vulkan. (i7-4770, 980 ti)

Log Wrote:E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} RSX: Application has failed to recover, discarding FIFO queue
E {PPU[0x1000000] Thread (main_thread) [0x00010b6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x32]
E {PPU[0x1000000] Thread (main_thread) [0x00010b6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x77]
E {PPU[0x1000000] Thread (main_thread) [0x00010b6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x44]
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