05-01-2019, 03:38 PM -
Did a test today and the game constantly crashes when this error is encountered "F {RSX [0x0359e1c]} MEM: Access violation reading location 0x3c400000". Also there is a significant audio stuttering (Buffering isn't enabled) throughout the testing and gameplay drops on 30fps sometimes but overall it was ok.
Build: rpcs3-v0.0.6-8034-be6d9af1_win64
Best configuration I used to get past Death fight:
CPU
Interpreter (It seems the game isn't compatible yet to LLVM Recompiler, significant improvement when I used Interpreter)
ASMJIT Recompiler
Addtl setting:
LowerSPU thread priority checked
GPU
OpenGL (The game works with Vulkan but doesn't get past the first fight scene)
Setup:
i5-6600
GTX 970
8gb RAM
Build: rpcs3-v0.0.6-8034-be6d9af1_win64
Best configuration I used to get past Death fight:
CPU
Interpreter (It seems the game isn't compatible yet to LLVM Recompiler, significant improvement when I used Interpreter)
ASMJIT Recompiler
Addtl setting:
LowerSPU thread priority checked
GPU
OpenGL (The game works with Vulkan but doesn't get past the first fight scene)
Setup:
i5-6600
GTX 970
8gb RAM