Sly Cooper: Thieves in Time [BCUS98247]
Started by xbox360rulz




25 posts in this topic
mforan
Member


0
9 posts 0 threads Joined: Nov 2017
08-31-2018, 08:07 PM -
#11
RPCS3 0.0.5-7281-bf89b709 Alpha
PPU Recompiler
SPU ASMJIT Recompiler
load liblv2.sprx only
Vulkan

I can get pretty far through the 1st actual story mission with only a few performance issues and flickering 2D story cut-scenes. That is until later on when you are required to use the Sixaxis.

[Image: XWvtraX.jpg]

As far as I can tell the sixaxis isn't emulated yet so this is as far as you can get. Should this remain at Ingame?
This post was last modified: 08-31-2018, 08:22 PM by mforan.


Attached Files
.gz   RPCS3.log.gz (Size: 153.24 KB / Downloads: 39)
[Image: 76kduc-5.png]




Messages In This Thread
RE: Sly Cooper: Thieves in Time [BCUS98247] - by xbox360rulz - 07-12-2017, 09:53 PM
RE: Sly Cooper: Thieves in Time [BCUS98247] - by mforan - 08-31-2018, 08:07 PM
RE: Sly Cooper: Thieves in Time [BCUS98247] - by FallenSt4r - 07-30-2017, 02:51 PM

Forum Jump:


Users browsing this thread: 6 Guest(s)