Tony Hawk's Project 8 [BLES00014]
Started by Kilowog01




4 posts in this topic
Lagahan
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15 posts 6 threads Joined: Apr 2018
07-08-2018, 01:00 PM -
#2
RPCS3 v0.0.5-7077-f0a9799b4 Alpha
Basically playable (at least on my hardware) after the shader cache has built up. It chugs quite a bit for the first 5-10 minutes while compiling shaders. Lowest FPS around 20fps when lots is onscreen.
Tons of "·E 0:43:42.227030 {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x95" log spam though.

https://youtu.be/522l6DwXn-0
This post was last modified: 07-08-2018, 01:00 PM by Lagahan.


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PC: Core i9 9900k @4.9GHz, RTX2080ti @2GHz, 32GB DDR4 4000MHz CL18, Windows 10 2004

Laptop: Core i7 4710MQ @3.3GHz, GTX 880M (8GB), 8GB DDR3 1600MHz, Windows 10 2004


Messages In This Thread
RE: Tony Hawk's Project 8 [BLES00014] - by Kilowog01 - 02-28-2017, 03:45 PM
RE: Tony Hawk's Project 8 [BLES00014] - by Lagahan - 07-08-2018, 01:00 PM
RE: Tony Hawk's Project 8 [BLES00014] - by Ani - 08-05-2018, 06:38 PM

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