03-15-2018, 07:17 AM -
(03-15-2018, 04:11 AM)Asinine Wrote: The tiling issue can be fixed by slowing down RSX, to do this you can enable debug output and OpenGL, if it's still broken slow it down even more by trying Write Color Buffers etc. This is the only game I know of that requires this (and i have tested a lot of games).
Thanks for updating your post, no need for a retest as it wont be playable either way yet.
Awesome. Something new to try tomorrow. Pretty late or I'd try it tonight. I just took your other advise for a diff game and was able to get that working again too. Thanks for all your help. Not just with games but setting me straight on forum posts, etc.