Time Crisis 4 [BCES00057]
Started by GrantKane




11 posts in this topic
xAgentG
Unregistered


 
05-27-2017, 08:44 AM -
#2
Goes ingame with average 15 fps. I used opengl.
Problems: The game is too bright to see the enemies clearly due to an opengl bug.

using RPCS3 0.0.2-5351 a8705936


Messages In This Thread
RE: Time Crisis 4 [BCES00057] - by GrantKane - 04-29-2017, 10:33 PM
RE: Time Crisis 4 [BCES00057] - by petran79 - 08-21-2017, 06:37 PM
RE: Time Crisis 4 [BCES00057] - by j4n1tra - 09-17-2017, 10:11 AM
RE: Time Crisis 4 [BCES00057] - by FlexBy - 06-03-2022, 07:00 PM
RE: Time Crisis 4 [BCES00057] - by chipsugar - 10-19-2024, 01:52 PM
RE: Time Crisis 4 [BCES00057] - by xAgentG - 05-27-2017, 08:44 AM
RE: Time Crisis 4 [BCES00057] - by legend80 - 07-17-2017, 12:04 AM
RE: Time Crisis 4 [BCES00057] - by POOTERMAN - 07-17-2017, 10:32 AM
RE: Time Crisis 4 [BCES00057] - by Annie - 07-17-2017, 11:29 PM
RE: Time Crisis 4 [BCES00057] - by POOTERMAN - 07-19-2017, 03:58 PM

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