Dragon Fin Soup [NPEB02096]
Started by digitaldude




6 posts in this topic
mishcat
Member


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25 posts 4 threads Joined: Aug 2017
04-17-2017, 06:24 PM -
#2
Goes ingame (possibly playable) on recent master build (5146-b8c1ab24)[fa7c6147_win64]. Using "Load liblv2.sprx only" on OpenGL with GPU texture scaling.
Save/load works.

~60fps on every graphical setting with LLVM.
Vulkan makes graphical errors.

Trying to load libfs.sprx gives
Code:
F {MFC Thread} MEM: Access violation reading location 0x180d080

The only problem with the game is it creates a massive log file.

(screenshots are cropped on the bottom, my fault.)


Messages In This Thread
RE: Dragon Fin Soup [NPEB02096] - by digitaldude - 02-15-2017, 09:29 PM
RE: Dragon Fin Soup [NPEB02096] - by mishcat - 04-17-2017, 06:24 PM
RE: Dragon Fin Soup [NPEB02096] - by ssshadow - 04-18-2017, 12:30 PM
RE: Dragon Fin Soup [NPEB02096] - by mishcat - 04-18-2017, 04:12 PM
RE: Dragon Fin Soup [NPEB02096] - by ssshadow - 04-18-2017, 04:47 PM
RE: Dragon Fin Soup [NPEB02096] - by mishcat - 04-18-2017, 05:15 PM
RE: Dragon Fin Soup [NPEB02096] - by ssshadow - 04-19-2017, 12:18 PM

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