03-24-2017, 09:02 AM -
i have a lot of U {PPU[0x100000f] Thread (runTaskMain) [0x004b516c]} sys_io TODO: cellMouseGetDataList
E {rsx::thread} RSX: FBO check failed: 0x8cd6
and these error
ERROR: 0:64: 'tc0' : undeclared identifier
ERROR: 0:64: 'xy' : vector field selection out of range
ERROR: 0:64: 'tex0_coord_scale' : undeclared identifier
ERROR: 0:64: 'texture' : no matching overloaded function found (using implicit conversion)
ERROR: 0:64: 'a' : vector field selection out of range
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.
how do i fix it?
E {rsx::thread} RSX: FBO check failed: 0x8cd6
and these error
ERROR: 0:64: 'tc0' : undeclared identifier
ERROR: 0:64: 'xy' : vector field selection out of range
ERROR: 0:64: 'tex0_coord_scale' : undeclared identifier
ERROR: 0:64: 'texture' : no matching overloaded function found (using implicit conversion)
ERROR: 0:64: 'a' : vector field selection out of range
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.
how do i fix it?