03-05-2017, 03:01 PM
Pages: 1 2
03-07-2017, 05:45 PM
Leaving as a memo: sys_vm stuff going wrong in this one
03-20-2017, 10:41 AM
Goes ingame now, but it stops at an error. Im not sure if it's a move you do in the game causes it or not.
Images
Code:
0(64) : error C1008: undefined variable "tex0"
0(64) : error C1008: undefined variable "tc0"
0(64) : error C1008: undefined variable "tex0_coord_scale"
(0) : error C2003: incompatible options for link
Images
03-21-2017, 03:34 PM
The bug was fixed. Everything looks right, saves/loads, playable.
03-21-2017, 03:39 PM
Moving to playable
Neilburst
03-24-2017, 09:02 AM
i have a lot of U {PPU[0x100000f] Thread (runTaskMain) [0x004b516c]} sys_io TODO: cellMouseGetDataList
E {rsx::thread} RSX: FBO check failed: 0x8cd6
and these error
ERROR: 0:64: 'tc0' : undeclared identifier
ERROR: 0:64: 'xy' : vector field selection out of range
ERROR: 0:64: 'tex0_coord_scale' : undeclared identifier
ERROR: 0:64: 'texture' : no matching overloaded function found (using implicit conversion)
ERROR: 0:64: 'a' : vector field selection out of range
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.
how do i fix it?
E {rsx::thread} RSX: FBO check failed: 0x8cd6
and these error
ERROR: 0:64: 'tc0' : undeclared identifier
ERROR: 0:64: 'xy' : vector field selection out of range
ERROR: 0:64: 'tex0_coord_scale' : undeclared identifier
ERROR: 0:64: 'texture' : no matching overloaded function found (using implicit conversion)
ERROR: 0:64: 'a' : vector field selection out of range
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.
how do i fix it?
03-24-2017, 10:33 AM
Code:
·E 0:00:00.708073 {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
·E 0:00:00.708115 {rsx::thread} RSX: OpenGL: initialization of glGetTextureImageEXT failed.
·E 0:00:00.708128 {rsx::thread} RSX: OpenGL: initialization of glCopyImageSubData failed.
·! 0:00:00.708150 {rsx::thread} RSX: 3.3.0 - Build 10.18.10.4358
·! 0:00:00.708159 {rsx::thread} RSX: 3.30 - Build 10.18.10.4358
·! 0:00:00.708166 {rsx::thread} RSX: Intel
Your Intel graphics card does not (fully) support OpenGL 4.3. Nothing you can do, most (any?) games will not run.
Neilburst
03-27-2017, 11:37 AM
what bug did u fix to make it run normally and not so laggy?
03-28-2017, 09:59 AM
You playing it now? I didn't fix anything, use llvm and asmjit settings with the build I used. The fps you get there is as high as you can get on your computer for now.
03-28-2017, 04:00 PM
(03-27-2017, 11:37 AM)Neilburst Wrote: [ -> ]what bug did u fix to make it run normally and not so laggy?
Neilburst, ssshadow already explained to you that you won't be able to play this game correctly, your video card does not support OpenGL 4.3 or higher. You must buy a video card that supports OpenGL 4.3 or higher to play this game. No exceptions.
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