02-21-2016, 08:11 PM -
(01-12-2016, 10:05 PM)vlj Wrote:(01-12-2016, 12:01 PM)John GodGames Wrote: Tested on recent master or https://github.com/vlj/rpcs3/tree/rsx
I've got this:
Quote:E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} FS build failed:\RPCS3\FragmentProgram.hlsl(80,70): error X3000: syntax error: unexpected token '.'
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: Possible intrinsic functions are:
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)
I can't reproduce here :/ I suspect the bug not being deterministic.
Sometimes fragment shader memory get corrupted (but I have no idea what does this) and thus fragment shader becomes invalid.
Sometimes that error happens to me, sometimes it gets ingame.
It's spitting out a ridiculous amount of Fragments though.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux