Swords and Soldiers [NPEA00206]
Started by ps0ne




10 posts in this topic
Ani
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02-21-2016, 08:11 PM -
#9
(01-12-2016, 10:05 PM)vlj Wrote:
(01-12-2016, 12:01 PM)John GodGames Wrote: Tested on recent master or https://github.com/vlj/rpcs3/tree/rsx
I've got this:
Quote:E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} FS build failedBig Grin:\RPCS3\FragmentProgram.hlsl(80,70): error X3000: syntax error: unexpected token '.'
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: Possible intrinsic functions are:
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)

I can't reproduce here :/ I suspect the bug not being deterministic.
Sometimes fragment shader memory get corrupted (but I have no idea what does this) and thus fragment shader becomes invalid.

Sometimes that error happens to me, sometimes it gets ingame.
It's spitting out a ridiculous amount of Fragments though.



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Messages In This Thread
RE: Swords and Soldiers [NPEA00206] - by ps0ne - 12-29-2014, 01:24 PM
RE: Swords and Soldiers [NPEA00206] - by Asinine - 01-19-2018, 11:12 AM
RE: Swords and Soldiers [NPEA00206] - by tambre - 12-29-2014, 03:39 PM
RE: Swords and Soldiers [NPEA00206] - by ps0ne - 08-29-2015, 08:59 PM
RE: Swords and Soldiers [NPEA00206] - by ps0ne - 01-07-2016, 11:52 PM
RE: Swords and Soldiers [NPEA00206] - by John GodGames - 01-12-2016, 12:01 PM
RE: Swords and Soldiers [NPEA00206] - by tambre - 01-12-2016, 12:22 PM
RE: Swords and Soldiers [NPEA00206] - by vlj - 01-12-2016, 10:05 PM
RE: Swords and Soldiers [NPEA00206] - by Annie - 02-21-2016, 08:11 PM
RE: Swords and Soldiers [NPEA00206] - by ps0ne - 06-20-2016, 08:11 PM

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