12-29-2014, 01:24 PM
Shows just some rsx textures, log might be interesting. Game makes PPU interpreter fail with error PPU: E {PPU[2949] Thread (threadSavedata)[0x001f4c54]} PPUInterpreter::STW(): invalid address xxxxxxxxxxxxxxxxx
(12-29-2014, 01:24 PM)ps0ne Wrote: [ -> ]Shows just some rsx textures, log might be interesting. Game makes PPU interpreter fail with error PPU: E {PPU[2949] Thread (threadSavedata)[0x001f4c54]} PPUInterpreter::STW(): invalid address xxxxxxxxxxxxxxxxx
Quote:E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} FS build failed:\RPCS3\FragmentProgram.hlsl(80,70): error X3000: syntax error: unexpected token '.'
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: Possible intrinsic functions are:
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)
(01-12-2016, 12:01 PM)John GodGames Wrote: [ -> ]Tested on recent https://github.com/vlj/rpcs3/tree/rsx
I've got this:
E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} FS build failed:\RPCS3\FragmentProgram.hlsl(80,70): error X3000: syntax error: unexpected token '.'
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: Possible intrinsic functions are:
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)
(01-12-2016, 12:01 PM)John GodGames Wrote: [ -> ]Tested on recent master or https://github.com/vlj/rpcs3/tree/rsx
I've got this:
Quote:E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} FS build failed:\RPCS3\FragmentProgram.hlsl(80,70): error X3000: syntax error: unexpected token '.'
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: Possible intrinsic functions are:
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)
(01-12-2016, 10:05 PM)vlj Wrote: [ -> ](01-12-2016, 12:01 PM)John GodGames Wrote: [ -> ]Tested on recent master or https://github.com/vlj/rpcs3/tree/rsx
I've got this:
Quote:E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} FS build failed:\RPCS3\FragmentProgram.hlsl(80,70): error X3000: syntax error: unexpected token '.'
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: Possible intrinsic functions are:
D:\RPCS3\FragmentProgram.hlsl(80,66-75): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)
I can't reproduce here :/ I suspect the bug not being deterministic.
Sometimes fragment shader memory get corrupted (but I have no idea what does this) and thus fragment shader becomes invalid.