Sonic Unleashed [BLES00425]
Started by shoopdahoop22




48 posts in this topic
AlfyWolf
Member


0
1 posts 0 threads Joined: Jun 2018
01-08-2019, 08:57 PM -
#21
Using the version 0.0.5-7678 I managed to play the first level and play the cutscenes, but there are lots of artifacts and bugs everywhere, but at least it's playable
ori0032
Member


0
44 posts 5 threads Joined: Nov 2017
01-25-2019, 12:40 PM -
#22
Specs:
I7 9700K
8 RAM
GTX 1060 3GB

Emulator:
Ver 0.0.5-7742
Configs: https://i.imgur.com/5Lt9mPa.png


Problem Description:
The game is run between 20 - 40 FPS and even more then that, on the city and on both first 2 day stages and 1 night stage. (I could not check the rest because the problem i'll mention)
but on first night stage, its got stuck on the start of the stage.
i wasn't able to give you the log because when the RPCS3 is on, you can't copy it. and when i'm closing the Sonic game after it stuck, it shuting down to emulator, and with it removed the log file auto. and it's not saved on the old log folder.
So i record the log from the emulator itself on the end of that video.

First night stage: (with the problem)
https://youtu.be/Rc-4C4cLbr8

2 first day stages:
https://youtu.be/cJ359I6zLdg
This post was last modified: 01-26-2019, 09:17 PM by ori0032.
ori0032
Member


0
44 posts 5 threads Joined: Nov 2017
04-02-2019, 08:12 AM -
#23
(01-25-2019, 12:40 PM)ori0032 Wrote: Specs:
I7 9700K
8 RAM
GTX 1060 3GB

Emulator:
Ver 0.0.5-7742
Configs: https://i.imgur.com/5Lt9mPa.png


Problem Description:
The game is run between 20 - 40 FPS and even more then that, on the city and on both first 2 day stages and 1 night stage. (I could not check the rest because the problem i'll mention)
but on first night stage, its got stuck on the start of the stage.
i wasn't able to give you the log because when the RPCS3 is on, you can't copy it. and when i'm closing the Sonic game after it stuck, it shuting down to emulator, and with it removed the log file auto. and it's not saved on the old log folder.
So i record the log from the emulator itself on the end of that video.

First night stage: (with the problem)
https://youtu.be/Rc-4C4cLbr8

2 first day stages:
https://youtu.be/cJ359I6zLdg

Build: rpcs3-v0.0.6-7932-d7ad991b_win64
Configs: https://i.imgur.com/4pl4deK.png

I'm adding a log file from today with the same problem. but like i said you cannot give the original log because when you close the game or the emulator after the "MEM: Access violation writing location 0x8cec" problem, You find that the log file have been deleted.

So i copied the log text from the emulator to a text file and uploaded it to here.

Picture when problem occurred:

https://i.imgur.com/S8Zmb2B.jpg
This post was last modified: 04-02-2019, 08:23 AM by ori0032.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
04-06-2019, 01:40 PM -
#24
The night stage/ double dodge crash is already fixed by upcoming changes. Just wait for it to be merged.
basic.wizard
Unregistered


 
04-17-2019, 12:53 AM -
#25
(04-06-2019, 01:40 PM)Asinine Wrote: The night stage/ double dodge crash is already fixed by upcoming changes. Just wait for it to be merged.

Mind posting a link to the PR if it exists so we can keep track?
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
04-17-2019, 08:44 AM -
#26
Link of the PR: https://github.com/RPCS3/rpcs3/pull/5749

But it's now merged. You only need to download the latest build from the official website for getting these improvements.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
VenoxZ
Member


0
2 posts 0 threads Joined: Apr 2019
04-21-2019, 04:38 PM -
#27
Anyone know a way to decrease graphical quality?
I get 15-30ish fps sometimes, mostly when there isn't much loaded (eg. an empty space)

I tried all day most configurations possible, I hope someone could help

Thanks.
Ani
Administrator
*******


16
4,390 posts 107 threads Joined: Aug 2017
04-21-2019, 11:08 PM -
#28
Why would you want to decrease graphical quality? That makes no sense, unless you enjoy playing downscaled games?
Changing quality doesn't affect performance.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
VenoxZ
Member


0
2 posts 0 threads Joined: Apr 2019
04-22-2019, 05:30 AM -
#29
(04-21-2019, 11:08 PM)Ani Wrote: Why would you want to decrease graphical quality? That makes no sense, unless you enjoy playing downscaled games?
Changing quality doesn't affect performance.

Oh, well, I clearly don't know anything about this matter then.  Big Grin
Giusonic
Member


0
18 posts 1 threads Joined: Jan 2018
06-21-2019, 06:48 PM -
#30
I installed the .pkg file for the v01.02 update, but the game doesn't run because of this error:

F {PPU[0x1000000] Thread (main_thread) [0x0138f954]} class std::runtime_error thrown: Verification failed:
(in file c:\projects\rpcs3\rpcs3\emu\cell\lv2\sys_vm.cpp:53)

Before the update it worked (with very low fps)

The rpcs3 version is v0.0.6-8273 Alpha [2019-06-21]
This post was last modified: 06-22-2019, 04:11 PM by Giusonic.


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